OpenRA on Debian, crashed on startup

Discussion about the game and its default mods.
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LDC2357
Posts: 1
Joined: Fri Mar 08, 2013 12:33 am

OpenRA on Debian, crashed on startup

Post by LDC2357 »

I downloaded OpenRA from their site (same as the debian repository), it installed ok but when I ran it from terminal I got this:

Code: Select all

ldc@crunchbang:~$ openra
Platform is Linux
Using Gl renderer
Desktop resolution: 1024x600
No custom resolution provided, using desktop resolution
Using resolution: 1024x600
Exception of type `System.InvalidProgramException`: Unsupported GPU. See graphics.log for details.
  at OpenRA.Renderer.SdlCommon.SdlGraphics.InitializeSdlGl &#40;System.Drawing.Size& size, WindowMode window, System.String&#91;&#93; requiredExtensions&#41; &#91;0x00000&#93; in <filename unknown>&#58;0 
  at OpenRA.Renderer.Glsl.GraphicsDevice..ctor &#40;Size size, WindowMode window&#41; &#91;0x00000&#93; in <filename unknown>&#58;0 
  at OpenRA.Renderer.Glsl.DeviceFactory.Create &#40;Size size, WindowMode windowMode&#41; &#91;0x00000&#93; in <filename unknown>&#58;0 
  at OpenRA.Graphics.Renderer.CreateDevice &#40;System.Reflection.Assembly rendererDll, Int32 width, Int32 height, WindowMode window&#41; &#91;0x00000&#93; in <filename unknown>&#58;0 
  at OpenRA.Graphics.Renderer.Initialize &#40;WindowMode windowMode&#41; &#91;0x00000&#93; in <filename unknown>&#58;0 
  at OpenRA.Game.Initialize &#40;OpenRA.Arguments args&#41; &#91;0x00000&#93; in <filename unknown>&#58;0 
  at OpenRA.Program.Run &#40;System.String&#91;&#93; args&#41; &#91;0x00000&#93; in <filename unknown>&#58;0 
  at OpenRA.Program.Main &#40;System.String&#91;&#93; args&#41; &#91;0x00000&#93; in <filename unknown>&#58;0 
I didnt find anything about this so here we go...

Matt
Posts: 1155
Joined: Tue May 01, 2012 12:21 pm
Location: Germany

Post by Matt »

The second heading of https://github.com/OpenRA/OpenRA/wiki/FAQ should help you.

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