Mapping and Modding
-
- Topics
- Replies
- Views
- Last post
-
- 0 Replies
- 11 Views
-
Last post by Mechanicat
-
-
I am modding the client
I made a lot of new fuinctionalites for solo skirmish and multiplayer.by SHOCKWAVEapp » - 10 Replies
- 10361 Views
-
Last post by Therapist
-
-
- 51 Replies
- 323909 Views
-
Last post by fransotto
-
- 3 Replies
- 84956 Views
-
Last post by fransotto
-
- 2 Replies
- 302 Views
-
Last post by dasbroot
-
-
[Release] Triad Map Studio 2.0 – BrootBot, Frans Fusion & Spearhead for RA Maps
Integrate advanced bots into every RA mapby dasbroot » - 0 Replies
- 158 Views
-
Last post by dasbroot
-
-
-
Spearhead AI — scouting, expansion, coordinated attacks and island warfare
Spearhead AI v0.6.0-preview: scouting, island oil, recovery and 39/40 development benchmark; Windows installer.by Vintorez91 » - 0 Replies
- 180 Views
-
Last post by Vintorez91
-
-
- 1 Replies
- 30662 Views
-
Last post by Matt
-
-
Planning a commercial standalone game using OpenRA / OpenRAModSDK
Exploring OpenRA/OpenRAModSDK as the foundation for a fully original commercial standalone game.by DoenitZ » - 1 Replies
- 575 Views
-
Last post by Matt
-
-
- 1 Replies
- 4401 Views
-
Last post by Mechanicat
-
-
[D2K] Complete French translation for the Dune 2000 mod
A community-maintained French localization of the Dune 2000 mod's interface, covering menus, units, missions and settings, plus instructions for adding French voices/music/video for owners of the original game.by tnalias » - 0 Replies
- 7310 Views
-
Last post by tnalias
-
-
- 0 Replies
- 1028 Views
-
Last post by Xerver@
-
- 2 Replies
- 5241 Views
-
Last post by Zhall
-
- 3 Replies
- 15291 Views
-
Last post by Adrian
-
- 3 Replies
- 15937 Views
-
Last post by xX_Pokeman2003_Xx
-
- 8 Replies
- 5893 Views
-
Last post by Adrian
-
- 1 Replies
- 45087 Views
-
Last post by Adrian
-
- 7 Replies
- 104801 Views
-
Last post by NairnPhelan
-
- 2 Replies
- 60928 Views
-
Last post by catmouse
-
- 1 Replies
- 20110 Views
-
Last post by sperepex
-
-
Maps
Hello, CNC was my first RTS, and I first played it on the N64. I fell in love with the game. A long time ago, I saw this community and noticed that the game is still active, so I'd like to contribute something. These might not be the best maps, since I don't play CNC at a high level, and they might have some bugs, but I haven't stopped playing them since I created them, and I have so much fun! Maybe you'll enjoy them too! Thank you so much for reading, and I hope you try them out.by FranSan » - 0 Replies
- 101888 Views
-
Last post by FranSan
-
-
- 1 Replies
- 62959 Views
-
Last post by JovialFeline
-
- 1 Replies
- 65423 Views
-
Last post by abcdefg30
-
- 2 Replies
- 76558 Views
-
Last post by Therapist
-
- 4 Replies
- 71805 Views
-
Last post by JovialFeline
-
- 1 Replies
- 62392 Views
-
Last post by JovialFeline
-
-
[ra] I want to design a weapon
I want to design a weapon but don't know how to implement itby dxxds0 » - 1 Replies
- 75029 Views
-
Last post by abcdefg30
-
-
-
[RA] How to Remove Crate-Gained Condition After One Specific Weapon Attack
My unit gets a condition from a custom crate. Need to remove it after its specific weapon attacks once.by dxxds0 » - 1 Replies
- 71187 Views
-
Last post by Mechanicat
-
-
- 0 Replies
- 156872 Views
-
Last post by dxxds0
-
- 1 Replies
- 73983 Views
-
Last post by Mechanicat
Who is online
Users browsing this forum: Sleipnir and 0 guests