OpenRA on Debian, crashed on startup

Discussion about the game and its default mods.
Post Reply
LDC2357
Posts: 1
Joined: Fri Mar 08, 2013 12:33 am

OpenRA on Debian, crashed on startup

Post by LDC2357 »

I downloaded OpenRA from their site (same as the debian repository), it installed ok but when I ran it from terminal I got this:

Code: Select all

ldc@crunchbang:~$ openra
Platform is Linux
Using Gl renderer
Desktop resolution: 1024x600
No custom resolution provided, using desktop resolution
Using resolution: 1024x600
Exception of type `System.InvalidProgramException`: Unsupported GPU. See graphics.log for details.
  at OpenRA.Renderer.SdlCommon.SdlGraphics.InitializeSdlGl (System.Drawing.Size& size, WindowMode window, System.String[] requiredExtensions) [0x00000] in <filename unknown>:0 
  at OpenRA.Renderer.Glsl.GraphicsDevice..ctor (Size size, WindowMode window) [0x00000] in <filename unknown>:0 
  at OpenRA.Renderer.Glsl.DeviceFactory.Create (Size size, WindowMode windowMode) [0x00000] in <filename unknown>:0 
  at OpenRA.Graphics.Renderer.CreateDevice (System.Reflection.Assembly rendererDll, Int32 width, Int32 height, WindowMode window) [0x00000] in <filename unknown>:0 
  at OpenRA.Graphics.Renderer.Initialize (WindowMode windowMode) [0x00000] in <filename unknown>:0 
  at OpenRA.Game.Initialize (OpenRA.Arguments args) [0x00000] in <filename unknown>:0 
  at OpenRA.Program.Run (System.String[] args) [0x00000] in <filename unknown>:0 
  at OpenRA.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0 
I didnt find anything about this so here we go...
Matt
Posts: 1164
Joined: Tue May 01, 2012 12:21 pm
Location: Germany

Post by Matt »

The second heading of https://github.com/OpenRA/OpenRA/wiki/FAQ should help you.
Post Reply