First a real bug:
When I load a map that has fixed Options, like the Strubblesnuv City (shroud off and short game off), and I then load another standard map, then the options remain unchanged,. So If I load, say, A Path Beyond and start the game we will have a game without shroud and not a short game because the Options of Strubblesnuv City where still active.
Furthermore the AI sometimes seem to stall at odd times. My base gets attacked heavily and all of a sudden they stop their attack and just wait untill provoked. I'll try to post a replay.
Last: I find the gamelobby quite messy and perhaps something could be worded differently. Here's a mock up that I made using Paint. The differences with the current lobby: Smaller buttons for players and options and a very small button with a music-icon for the music (a button people probably hardly use).
Also it feels that the main place where everyone resides in the chat is the "Lobby" and the other tab where we organise the players is the "Game" (instead of Global and Lobby). Not important, but that;s what sounds better in my opinion.

Ingame I noticed nothing sofar, awesome work again!