spectators

Discussion about the game and its default mods.
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zinc
Posts: 657
Joined: Sun Feb 09, 2014 3:46 pm

spectators

Post by zinc »

Couple of questions:

Can spectators slow down the game?

Is there any way to block spectators, (other than kicking them all) or block them from speaking? (They can provide information that can distort the game.)

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JOo
Posts: 511
Joined: Wed Jan 25, 2012 8:12 pm

Post by JOo »

1. yes they can slow down the game
2. Theres is currently "no way" to block em without kick
3. and no way to mute em ... you still have to hear that annoying chat-beepsound , and you have to get confused by the chit-chat they do

+1 for fixing this , please
Last edited by JOo on Sun Feb 09, 2014 4:00 pm, edited 1 time in total.

Matt
Posts: 1155
Joined: Tue May 01, 2012 12:21 pm
Location: Germany

Post by Matt »

Yes, they also run the whole simulation so they can cause lag or desync the game as any other player. See https://github.com/OpenRA/OpenRA/issues/3367 It was not that urgent before, because OpenRA had almost no players just a week ago.

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