Allies Vs Soviets - Multiplayer

Allies Vs soviets

Discussion about the game and its default mods.
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Linkpad
Posts: 1
Joined: Sat Jun 07, 2025 10:48 am

Allies Vs Soviets - Multiplayer

Post by Linkpad »

Hi, wondering what people's thoughts on this, as I am novice and started my first few games as Soviets and enjoyed there powerful tanks and Tesla, but I am being turned more for allies as you can pump out tanks a lot faster and do spam rushes with mechanics and medics making you virtually unstoppable on base rushes. I have come across some serious pro players who play allies and really do well, specially early game. The chronoshift also adds another dimension enabling ambush type moves.

Russia has 10% discount
Germany has 10% firepower

If there are any pro allied players what are your best tactics?

Thanks

bete
Posts: 35
Joined: Wed Sep 08, 2021 4:58 pm

Re: Allies Vs Soviets - Multiplayer

Post by bete »

Do we talk about OpenRA? There are no such bonuses for factions in OpenRA.

Just forget original RA , here many things are different.

If you want to see how good players play, check most recent games on these channels:
https://www.youtube.com/@Blackeneds_Barracks/videos
https://www.youtube.com/@CovertFlobert

Or you can join "ORA Academy" at https://Academy.openra.net .

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Punsho
Posts: 172
Joined: Wed Jul 18, 2018 2:56 pm
Location: Lithuania

Re: Allies Vs Soviets - Multiplayer

Post by Punsho »

I don't think forgetting vanilla RA is a good idea. But it is true, the specifics differ quite a bit. RA in particular has had its balance polished over many years of competitions

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Punsho
Posts: 172
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Location: Lithuania

Re: Allies Vs Soviets - Multiplayer

Post by Punsho »

Subfaction have unique units and bonuses, you can hover over the faction in skirmish menu to read them

bete
Posts: 35
Joined: Wed Sep 08, 2021 4:58 pm

Re: Allies Vs Soviets - Multiplayer

Post by bete »

Thatentry wrote:
Mon Jun 16, 2025 7:16 am
bete wrote:
Sat Jun 07, 2025 3:45 pm
Do we talk about OpenRA? There are no such bonuses for factions in OpenRA.

Just forget original RA , here many things are different.

If you want to see how good players play, check most recent games on these channels:
https://www.youtube.com/@Blackeneds_Barracks/videos
https://www.youtube.com/@CovertFlobert

Or you can join "ORA Academy" at https://Academy.openra.net .
So in OpenRA, are all factions completely balanced with no inherent bonuses, or do some still have unique strategic advantages based on unit composition or economy?
I meant there are no "hidden" bonuses like speed+25% , hp+25%, etc.

Game is very balanced and very similar to play on tier 1. Both factions make 3:1 or 2:1 rifle:rocket infantry ratio and spam Medium/Heavy tanks. MTs and HTs are used in same way - to soak damage and crush infantry and provide vision to infantry which is main DPS army. MTs are a bit weaker, cheaper and faster...

Radar and tech center units have more differences... but too complicated to explain now.

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Mechanicat
Posts: 12
Joined: Tue Jan 07, 2025 3:36 pm
Location: Earth, Sol system

Re: Allies Vs Soviets - Multiplayer

Post by Mechanicat »

The -broken- percentage bonuses the sides had in the original RA multiplayer are not present in OpenRA's mp.
as far i can understand this is by design and intended.

However should it be wished to re-incorporate them, that can be done rather easily in a modification.
for example, like it was done in this mod:
https://github.com/MlemandPurrs/ora-sov ... in-the-mod

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