OpenHV

A mod based solely on Open Source assets

Information and discussion for custom maps and mods.
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Matt
Posts: 1039
Joined: Tue May 01, 2012 12:21 pm
Location: Germany

OpenHV

Post by Matt »

I started a new mod project OpenHV. It is a sci-fi themed RTS using most of its artwork from the unreleased Hard Vacuum game. The assets fall under the liberal Creative Commons Attribution license. Sounds are .wav and sprites are loaded from .png files so it uses open standards where possible, which also eases the development.

Image

The game is still very much work in progress. No release yet.

prawda
Posts: 12
Joined: Thu Nov 15, 2018 1:16 pm

Re: OpenHV

Post by prawda »

Interesting, the HV graphics look a lot like Rusted Warfare, so might have been used in a game already.

What is the aim of your mod?

Matt
Posts: 1039
Joined: Tue May 01, 2012 12:21 pm
Location: Germany

Re: OpenHV

Post by Matt »

Yes, Rusted Warfare uses the same terrain tiles. They should mention somewhere that it's from Daniel Cook.

The main goal is to have a game with Open Source assets both sound and graphics. It should also not be a bland CnC clone, but distinguish itself. Some bigger features inspired by the unreleased original are:
  • supply lines for resource gatherings
  • dynamic water/lava
  • Starcraft like teleporters

camundahl
Posts: 151
Joined: Tue Feb 21, 2017 12:36 am
Location: Corpus Christi, Texas

Re: OpenHV

Post by camundahl »

That sounds and looks awesome! Thanks for sharing. I have Rusted Warfare on my phone and yes, similar clean art style.

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