Hijackers

how to use them

Discussion about the game and its default mods.
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Prince Blueblood
Posts: 169
Joined: Wed Sep 24, 2014 6:32 am
Location: Kudus

Post by Prince Blueblood »

jaymanxyz2 wrote:
squirrel wrote: We need more feedback about this :)
Well, as a non-competitive OpenRA player (i.e. n00b), I can attest to the fact of many of my hijackers being run down by enemy harvesters :P
Ah yes, they also need to be uncrushable too... just like Zero Hour hijackers (so no counterintuitive marching the tanks to crush the hijackers before he can hijack you).

Kinda Terror Drone that works by capture, honestly
OpenRA Nicks :
- Everything with "Blueblood" inside
- Yuelang (when I speak Chinese, literally)

My Ping might be Red... blame distance and my shitty connection due to which country I lived in...

winftw
Posts: 25
Joined: Tue May 05, 2015 10:24 am

Proof

Post by winftw »

Run faster plz. No, don't go there! Turn around! Stop! Into that truck you idiot!
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r34ch
Posts: 137
Joined: Sun Mar 01, 2015 2:02 pm

Post by r34ch »

A small speed buff would be nice.

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squirrel
Posts: 59
Joined: Mon Apr 06, 2015 4:54 am
Location: Tree

Post by squirrel »

squirrel wrote: (...) They need a speed buff... or atleast make them camo when standing still (like C&C Generals)
Myself dixit...

Please :shifty:

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