Something needs to be done to address this. Soviets need a late game buff of some sort, they don't need demo trucks nerfed because bad players cant defend against them and they don't need a volkov nerf because bad players can't handle defending against more than one.
To sum it up
Soviets need:
*A viable way to break the stale mate. The only two ways they could do was with iron curtain apc full of volkovs which was expensive and risky and demo trucks which got nerfed to hell because its too hard to defend against them

*A real counter to the chronosphere. Curtain doesn't cut it. Perhaps replace the curtain with an EMP to shut down GAPS, hostile tanks, and enemy defenses.
*A buffed spy plane, bigger reveal, less of a timer, and a reveal for a longer time
*The ability to select the way the plane drops it's paratroops. The exact same way Call Of Duty addressed the airstrike issue is the way to address this. It's retarded how you're at the mercy of the RNG gods when using your paratroopers. RNG shouldnt play a big role in an RTS.
Any other suggestions on how to fix soviets feel free to post em here!