Level up

Discussion about the game and its default mods.
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bt437
Posts: 3
Joined: Sat Dec 08, 2012 2:49 pm

Level up

Post by bt437 »

In the Red Alert mod, what exactly does level up do? (seems to increase speed, but by how much? )

Is there any way to change the level up bonus? for example 10% bonus in rate of turn, 5% bonus armour, etc?

Scott_NZ
Posts: 94
Joined: Thu Sep 13, 2012 9:09 am

Post by Scott_NZ »

Here are the default values:

CostThreshold: 2, 4, 8, 16
FirepowerModifier: 1.1, 1.15, 1.2, 1.5
ArmorModifier: 1.1, 1.2, 1.3, 1.5
SpeedModifier: 1.1, 1.15, 1.2, 1.5

So the first level up will make the unit have 10% more firepower, armour and speed.

You should be able to override these default values by specifying new ones in the YAML files. If you wanted to make all vehicles have even more more speed when they level up, you could navigate to the ^Vehicle base trait in mods/ra/rules/defaults.yaml and change

Code: Select all

GainsExperience:
to

Code: Select all

GainsExperience:
	SpeedModifier: 1.5, 2.0, 2.5, 3.0

bt437
Posts: 3
Joined: Sat Dec 08, 2012 2:49 pm

Post by bt437 »

Thanks~

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