TO ALL THOSE HOSTING OPENRA SERVERS
Remember to foward the appropriate ports
TO ALL THOSE HOSTING OPENRA SERVERS
There are currently many servers advertised online, most of which cannot be joined.
In order for other clients to connect to your server, you MUST open a port in your router for clients to connect to.
The default port is 1234; this can be configured in the "Create game" screen.
The process for forwarding a port will depend on your specific model of router, try googling instructions for your specific make and model if you do not know how to do this.
You may also need to specifically allow OpenRA in your firewall settings.
If you simply want to join a game that someone else is hosting, you should not need to change anything.
In order for other clients to connect to your server, you MUST open a port in your router for clients to connect to.
The default port is 1234; this can be configured in the "Create game" screen.
The process for forwarding a port will depend on your specific model of router, try googling instructions for your specific make and model if you do not know how to do this.
You may also need to specifically allow OpenRA in your firewall settings.
If you simply want to join a game that someone else is hosting, you should not need to change anything.
Last edited by Sleipnir on Fri Feb 28, 2014 10:26 pm, edited 1 time in total.
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ragingirish
- Posts: 18
- Joined: Tue Oct 05, 2010 5:17 pm
can't connect
I am new to TCP set up. I found this web site in regards to my router.
http://en-us-support.belkin.com/app/ans ... il/a_id/60
which lead me to this screen:

so now what or am I way off?
http://en-us-support.belkin.com/app/ans ... il/a_id/60
which lead me to this screen:

so now what or am I way off?
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Generalcamo
- Posts: 50
- Joined: Sun Sep 26, 2010 1:06 am
To all of those asking:
You can forward your ports by either following the instructions on this website:
http://portforward.com/
Just ignore the ads
Or, if you have UPNP support, download this tool:
http://cncnet.cnc-comm.com/downloads/UP ... cncnet.zip
You can forward your ports by either following the instructions on this website:
http://portforward.com/
Just ignore the ads
Or, if you have UPNP support, download this tool:
http://cncnet.cnc-comm.com/downloads/UP ... cncnet.zip
Install the latest playtest. I added preliminary UPnP support which gets this done automagically. https://github.com/OpenRA/OpenRA/pull/2403 will refine this.
cool. Next thing you should fix is incompatibility between different game versions. In server list there are servers that use different mod and different game release than player. In order to join these games, player need to go back to main navigation and switch another mod, or launch different EXE-file for another game release. That switch should happen automatically, atleast when server is using different mod, in order to have more online players.
That option does not do the trick in latest stable version. It is somehow broken.Cmd. Matt wrote: Install the latest playtest. I added preliminary UPnP support which gets this done automagically. https://github.com/OpenRA/OpenRA/pull/2403 will refine this.
Guys I really believe that fixing internet playing should be your priority number one. It is still impossible to host games without configuring router and there are lot of hosted games which are impossible to join because of that.
It is online gaming which drive people into openRA community and more people enjoy playing, more potential developers there will be.
Also that you keep publishing new playtest's keep dividing the online gaming community into smaller and smaller pieces. I can see now that there are five different game versions in online server list, in order to join these, five different exe-file needs to be lauch. Maybe if older versions would forced to upgrade in order to host online games, the community in most recent version would be larger.
It is online gaming which drive people into openRA community and more people enjoy playing, more potential developers there will be.
Also that you keep publishing new playtest's keep dividing the online gaming community into smaller and smaller pieces. I can see now that there are five different game versions in online server list, in order to join these, five different exe-file needs to be lauch. Maybe if older versions would forced to upgrade in order to host online games, the community in most recent version would be larger.
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