Graphics Wonky on Ubuntu

The graphics are kinda weird on Ubuntu 12.04

Discussion about the game and its default mods.
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tacozmeister
Posts: 126
Joined: Tue Jun 26, 2012 3:37 am
Location: St. Louis, MO

Graphics Wonky on Ubuntu

Post by tacozmeister »

Well, first of all, first post here and I'm sorry if it's in the wrong place >_> but anyways, the graphics on Ubuntu Linux 12.04 are kind of weird with this game. I have both Windows 7 and Ubuntu on this laptop, and they both run OpenRA; however, whenever I run OpenRA on my Ubuntu, the colors are a bit off, the fog and shroud kind of disappear and reappear randomly. And most images on the sidebar don't appear correctly. There's an image attached showcasing the cursor problem AND the weird stuff on the side. I don't think that it's a hardware mismatch, either, because (once again) I have it on Windows 7 and it runs perfectly on it on the same computer. Uh, if you don't have Ubuntu, it may be a tad hard to understand. And I dunno if you're going to continue Ubuntu support anyways. But if you guys care, there's a screenshot :D

EDIT: Oh! The weird thing with the weird discoloration also applies with the construction yard image whenever you can change your color in the lobby!

Oh, I'm playing in windowed, but it happens in windowed, pseudo-fullscreen, and fullscreen. Gonna say again that there are NO issues with the windows version, except for the obvious shooting-into-shroud, wonky AI, and lag spikes.

I don't know much about Ubuntu, but if you need any further information, I'd gladly provide it! Currently using the most recent release, Ubuntu 12.04 32-bit.

Oh.. I could also be doing something wrong >_> But I installed the .deb package as it instructed. I have WINE, but don't use it, if that has any effect.

Thank you in advance!
Attachments
Note the weird cursor box and the sidebar images.
Note the weird cursor box and the sidebar images.
Graphics Wonky.png (355.76 KiB) Viewed 7661 times

chrisf
Posts: 246
Joined: Mon Sep 06, 2010 4:59 am

Post by chrisf »

The solution to this is in several of the next threads, but I will repeat it here:

- Install the nvidia-cg-toolkit package

- Run the game once via:

openra Graphics.Renderer=Cg

Matt
Posts: 1155
Joined: Tue May 01, 2012 12:21 pm
Location: Germany

Post by Matt »

Maybe you should link the https://github.com/OpenRA/OpenRA/wiki/FAQ prominently at the website or if Intel stuff is detected use Cg by default.

tacozmeister
Posts: 126
Joined: Tue Jun 26, 2012 3:37 am
Location: St. Louis, MO

Post by tacozmeister »

Well, funny thing is: I don't have an NVidia graphics card. It's a graphics card that came with my computer that I only know as "Intel(R) HD Graphics Family" with 1696MB Approx. Memory. But thank you! I'll try that.

EDIT: Oh, and uh, how do I do the second bulletpoint there? >_> I suck at absolutely everything technical with Ubuntu. :P

twarpie
Posts: 60
Joined: Sun Jun 26, 2011 3:10 pm

Post by twarpie »

tacozmeister wrote: Well, funny thing is: I don't have an NVidia graphics card. It's a graphics card that came with my computer that I only know as "Intel(R) HD Graphics Family" with 1696MB Approx. Memory. But thank you! I'll try that.
Fact that you don't have a nvidia card doesn't matter, it's just that nvidia developed the library.
tacozmeister wrote: EDIT: Oh, and uh, how do I do the second bulletpoint there? >_> I suck at absolutely everything technical with Ubuntu. :P
Either via 'alt+f2' or in a terminal window. Not sure if 'alt+f2' still works on precise though.

chrisf
Posts: 246
Joined: Mon Sep 06, 2010 4:59 am

Post by chrisf »

@Matt: it's not just intel, it's *all* mesa drivers (radeon, nouveau, i965)

tacozmeister
Posts: 126
Joined: Tue Jun 26, 2012 3:37 am
Location: St. Louis, MO

Post by tacozmeister »

Oh! Thank you guys. You helped me figure it out. I thought it'd be more complicated than that >_> But I got it! So thank you. Just gotta do the console thingie every time? Alright.

Matt
Posts: 1155
Joined: Tue May 01, 2012 12:21 pm
Location: Germany

Post by Matt »

It's saved in the https://github.com/OpenRA/OpenRA/wiki/Settings and we will have a GUI widget for it in the next release because it is the #1 newbie question.

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