Right, so I have confirmed it through several games since 3-15 release (and no i hadn't tested earlier versions for a while so I cant say when it came into existence) BUTTT...
If I line up allied artillery, in a long single line even, and either have an enemy or friendly fire on any of the allied artillery, and they all explode... full health, no matter the rank, no matter the distance of the line...
Several games now I have had artillery lining the walls of a choke point valley, and I first noticed this when I had about 10 of them grouped and an enemy got close enough to exchange fire (i say friendly fire was involved as well due to splash damage even though it was 2 cells away from my artillery unit), and after the single shot on both sides, boom... my entire Artillery group was wiped out...
If you cant seem to replicate this for yourself, let me know, I will join a game, we will ally, and you can watch it happen for yourself...
[BUG] Allied Artillery
Friendly fire, bug, allied artillery, enemy fire
- BaronOfStuff
- Posts: 438
- Joined: Sun May 22, 2011 7:25 pm
- BaronOfStuff
- Posts: 438
- Joined: Sun May 22, 2011 7:25 pm
a dev changed how artillery explosions will function in the future. 75% chance of causing a chain reaction now
https://github.com/chrisforbes/OpenRA/c ... eed23f6db0
https://github.com/chrisforbes/OpenRA/c ... eed23f6db0
To clarify:hamb wrote: ↑a dev changed how artillery explosions will function in the future. 75% chance of causing a chain reaction now
Each one, when destroyed, as a 75% of perpetuating the chain reaction. So sometimes, you will still lose your whole line. Other times, you may get lucky and only lose that one that was destroyed. Other times, maybe half of your line will be lost.