Sniper Art
Sniper Art - WIP
Sniper Art
Working on Sniper art.
64 Frames in Currently
Animations done so far:
Idle (In all directions)
Standing (In all directions)
Running (in all directions)
Animations To Do:
Assuming Prone position
Prone Crawl
Prone Fire
Dying Animations
Various Idle animations
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*(Assuming there will be no standing firing animations since Snipers don't usually shoot from a standing position)*
Brought to you by:
-Nuke'm Bro.
64 Frames in Currently
Animations done so far:
Idle (In all directions)
Standing (In all directions)
Running (in all directions)
Animations To Do:
Assuming Prone position
Prone Crawl
Prone Fire
Dying Animations
Various Idle animations
---
*(Assuming there will be no standing firing animations since Snipers don't usually shoot from a standing position)*
Brought to you by:
-Nuke'm Bro.
- Attachments
-
- Sniper Art
- WIP-
64 Current Frames - Sniper.png (7.94 KiB) Viewed 12524 times
- BaronOfStuff
- Posts: 438
- Joined: Sun May 22, 2011 7:25 pm
i dont think any units that wernt already in red alert sohuld be put in. i dont really like the flak truck and money truck tbh. i think things like this need to be reserved for mods. theres endless opitunities for mods on the engine. i think we just have to wait and let the onto it people make them. once openra gets bigger and more well known it will be off the richtor.
perhaps someone will make a easy noob proofed unit editor and rules editor.
Sniper Art
-*UPDATE*-
128 Frames In
128 Frames left till Completion!
128 Frames In
128 Frames left till Completion!
- Attachments
-
- -Sniper Art-
128 frames in. - Sniper.png (15.15 KiB) Viewed 12373 times
- BaronOfStuff
- Posts: 438
- Joined: Sun May 22, 2011 7:25 pm