Hi guys!
Just downloaded and installed openRA. Installed without any errors but crashes on startup. Here's the contents from exception.log:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.DllNotFoundException: Unable to load DLL 'SDL.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
at Tao.Sdl.Sdl.__SDL_Init(Int32 flags)
at Tao.Sdl.Sdl.SDL_Init(Int32 flags)
at OpenRA.GlRenderer.GraphicsDevice..ctor(Int32 width, Int32 height, WindowMode window, Boolean vsync)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle._InvokeConstructor(Object[] args, SignatureStruct& signature, IntPtr declaringType)
at System.RuntimeMethodHandle.InvokeConstructor(Object[] args, SignatureStruct signature, RuntimeTypeHandle declaringType)
at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at OpenRA.Graphics.Renderer.CreateDevice(Assembly rendererDll, Int32 width, Int32 height, WindowMode window, Boolean vsync)
at OpenRA.Graphics.Renderer.Initialize(WindowMode windowMode)
at OpenRA.Game.Initialize(Arguments args)
at OpenRA.Program.Run(String[] args)
at OpenRA.Program.Main(String[] args)
Well, its obvious the opengl device failed to get created; sdl.dll couldn't be found... Do I have to install something else too? sdl.dll belongs to the 'Simple DirectMedia Layer' thing... Does openRA use SDL? And how do I fix this crash?
Unable to load dll 'SDL.dll'...
Crash on startup
Yes, we do use SDL to handle platform-specific noise we'd rather not think about 
sdl.dll should have been downloaded into your game directory by the installer -- but it's not as fault-tolerant as it ought to be. Check if just reinstalling fixes it.
Failing that, can I get some more details? OS, 32 or 64 bits, anything else that might give a clue.

sdl.dll should have been downloaded into your game directory by the installer -- but it's not as fault-tolerant as it ought to be. Check if just reinstalling fixes it.
Failing that, can I get some more details? OS, 32 or 64 bits, anything else that might give a clue.
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- Posts: 1
- Joined: Thu Feb 24, 2011 10:43 am
Re: Unable to load dll 'SDL.dll'...
Hi,GoliatH wrote: ↑Hi guys!
Just downloaded and installed openRA. Installed without any errors but crashes on startup. Here's the contents from exception.log:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.DllNotFoundException: Unable to load DLL 'SDL.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
at Tao.Sdl.Sdl.__SDL_Init(Int32 flags)
at Tao.Sdl.Sdl.SDL_Init(Int32 flags)
at OpenRA.GlRenderer.GraphicsDevice..ctor(Int32 width, Int32 height, WindowMode window, Boolean vsync)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle._InvokeConstructor(Object[] args, SignatureStruct& signature, IntPtr declaringType)
at System.RuntimeMethodHandle.InvokeConstructor(Object[] args, SignatureStruct signature, RuntimeTypeHandle declaringType)
at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at OpenRA.Graphics.Renderer.CreateDevice(Assembly rendererDll, Int32 width, Int32 height, WindowMode window, Boolean vsync)
at OpenRA.Graphics.Renderer.Initialize(WindowMode windowMode)
at OpenRA.Game.Initialize(Arguments args)
at OpenRA.Program.Run(String[] args)
at OpenRA.Program.Main(String[] args)
Well, its obvious the opengl device failed to get created; sdl.dll couldn't be found... Do I have to install something else too? sdl.dll belongs to the 'Simple DirectMedia Layer' thing... Does openRA use SDL? And how do I fix this crash?
[link removed]
This is the best place to get dll problems solved.
Just follow the link given above and click the button "Fix dll errors now" and you are through.

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- Posts: 2
- Joined: Sun Dec 02, 2012 11:30 am
same issues
just put my own post on this
http://www.sleipnirstuff.com/forum/view ... 918#283918
having same issues and this post did not fix them, anyone got any ideas tried re installing and this did not fix the issue
http://www.sleipnirstuff.com/forum/view ... 918#283918
having same issues and this post did not fix them, anyone got any ideas tried re installing and this did not fix the issue