Renegade 2D (Tiberian Dawn map)

Version: 0.95 - Two maps now!

Information and discussion for custom maps and mods.
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Re: Renegade 2D (Tiberian Dawn map)

Post by Beans » Mon Apr 15, 2019 3:46 pm


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Re: Renegade 2D (Tiberian Dawn map)

Post by hamb » Wed Apr 17, 2019 6:07 am

A new version is available!

Alpha map (version 0.95):
Bravo map (version 0.95):

Changes in 0.95:

- Fixed a bug where surrendered players could keep playing
- Fixed issues with incorrect point calculations (players should receive more points/credits now)
- Updated the building tooltips ingame with a lot more information

- Increased the time before an ion or nuke strike hits (gives enough time to react, and closer to Renegade)

- All infantry have had their move speed and vision increased, and weapons adjusted
- Engineer's repair gun now has a blue laser
- GDI Grenadier and Nod Flamethrower are now free
- Rocket Soldier is no longer free, and costs 250 credits

- Vision increased for: MLRS, Artillery, Flame Tank, Stealth Tank, Harvester

End of changes.

Thanks everyone for the games, replays, and feedback as this game mode keeps moving forward.

This update is smaller than normal, but I needed to fix the surrender bug, and wanted to include more with it. Assuming this version is stable there will be bigger changes in the next update.


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Re: Renegade 2D (Tiberian Dawn map)

Post by lawANDorder » Wed Apr 17, 2019 10:32 am

Great, looking forward to play the new revision at the weekend!

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