When I run the game, it crashes on me. For some reason, I don't really get any options to explain why. Could have been something I changed in the settings ages ago. I'm running a Windows machine on what I believe is an ATI Radeon X1800 single card with 64 bit windows. This is the dump in my error logs:
Exception.log:
System.InvalidProgramException: Unsupported GPU. See graphics.log for details.
at OpenRA.Renderer.SdlCommon.SdlGraphics.InitializeSdlGl(Size& size, WindowMode window, String[] requiredExtensions)
at OpenRA.Renderer.Cg.GraphicsDevice..ctor(Size size, WindowMode window)
at OpenRA.Renderer.Cg.DeviceFactory.Create(Size size, WindowMode windowMode)
at OpenRA.Graphics.Renderer.CreateDevice(Assembly rendererDll, Int32 width, Int32 height, WindowMode window)
at OpenRA.Graphics.Renderer.Initialize(WindowMode windowMode)
at OpenRA.Game.Initialize(Arguments args)
at OpenRA.Program.Run(String[] args)
at OpenRA.Program.Main(String[] args)
Graphics.log:
Unsupported GPU: Missing extensions: GL_ARB_vertex_program,GL_ARB_fragment_program,GL_ARB_vertex_buffer_object
OpenGL Information:
Vendor: Microsoft Corporation
Renderer: GDI Generic
GL Version: 1.1.0
Shader Version:
Available extensions:
GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
Graphics.Renderer=Cg not working...
Game crashing due to processor, I think...