hi.......this may be an ultra noob question but how do make sure that the team colors (that you put on a unit during modelling/texturing) remain within the range of team color indices after lighting/rendering?
Invariably some of the pixels change after rendering and palette conversion. Is there no better way than manually touching up every frame in photoshop? speaking of which...how do i set the palettte in photoshop to one of the the .pal files used in openra? This is how I have been trying to do it: Click on 'Image' menu ---> 'Mode' ----> 'Color Table' --->'Load' ---> I point to one of the .pal files and click ok but I get the error message: "Could not load the color table because it is not a valid Microsoft Palette file."
question about team color remapping
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