Welcome back, Commanders!
We’re kicking off the release cycle with Playtest 20260222. Read the full announcement on the main website: https://www.openra.net/news/playtest-20260222/
Or just grab a release directly from https://www.openra.net/download/
Devtest builds 2026
A new release cycle has started
-
xX_Pokeman2003_Xx
- Posts: 11
- Joined: Sun Mar 20, 2022 11:25 pm
Re: Devtest builds 2026
Why is the jungle terrain missing from this playtest? I wanted to try to make a shellmap for Tiberian Dawn and thought it'd be the perfect terrain to encapsulate the updates with TD, but it's not in the map menu anymore.
Re: Devtest builds 2026
Because it has no remastered counterparts. https://github.com/OpenRA/OpenRA/pull/21824
Re: Devtest builds 2026
We’ve rolled out Playtest 20261011! It's larger than usual, it includes the entire finished Dune 2000 campaign! Read the full announcement on the main website: https://www.openra.net/news/playtest-20261011/
Re: Devtest builds 2026
Wow! Cool!
Re: Devtest builds 2026
Playtest 20261026 is out now! Read the full announcement on the main website https://www.openra.net/news/playtest-20261026/ and grab the latest build for OpenRA
-
rossboylan
- Posts: 3
- Joined: Sat Jan 29, 2022 6:38 pm
Re: Devtest builds 2026--skirmish balance
I played a skirmish a few times on the same map I'd used before, and got completely smashed each time. The other side seems to have far more units far earlier than I can build them, so much so that it's impossible to win. Was this intentional?
Skirmish Ukraine (me) vs Russia (AI). Shadowfiend II map. Left other settings as they were. I think this means regular speed, and I think I was playing at fast speed before.
Skirmish Ukraine (me) vs Russia (AI). Shadowfiend II map. Left other settings as they were. I think this means regular speed, and I think I was playing at fast speed before.
Who is online
Users browsing this forum: Amazon [Bot], Sleipnir and 0 guests