I am modding the Map Editor

I am modifying the map creator / editor for OpenRA.

Information and discussion for custom maps and mods.
Post Reply
SHOCKWAVEapp
Posts: 5
Joined: Mon Jun 01, 2026 6:09 pm

I am modding the Map Editor

Post by SHOCKWAVEapp »

I am modifying the map creator / editor for OpenRA. :D

-Copy paste tiles and actors.
-Rotate tiles and actors.
-Fill in selected area with tiles and actors.
-Add to the selection area.
-Visualise tiles in the map.

Demo video :
https://x.com/Shockwave_App/status/2061506481007083740

I Will continue working on it until I am satisfied, then I will push to my forked branch and then yall can decide if you want it in the real OpenRA or not, disclaimer : This is 100% vibecoded (GPT 5.5 and Composer 2.5 in Cursor). :lol:
SHOCKWAVEapp
Posts: 5
Joined: Mon Jun 01, 2026 6:09 pm

Re: I am modding the Map Editor

Post by SHOCKWAVEapp »

In the real OpenRa you would have had to click every single cell to put water in it, it would have taken days.

I just use the Fill function that I made, a few seconds work.

Pics here of almost the whole map ocean, replace with a 1x1 rock tile in seconds.

https://x.com/Shockwave_App/status/2062325880442011866
SHOCKWAVEapp
Posts: 5
Joined: Mon Jun 01, 2026 6:09 pm

Re: I am modding the Map Editor

Post by SHOCKWAVEapp »

I can even replace specific things with specific other things.

In these images I replace resources with actors.

https://x.com/Shockwave_App/status/2062326678370545988

Ps we cant upload pics to this forum?

That would be easier than putting twitter links to show pics.
Adrian
Posts: 141
Joined: Wed Feb 12, 2020 5:44 pm

Re: I am modding the Map Editor

Post by Adrian »

About picture.

In this case, I suppose, it needs edit the end of your URL.

For example:
https://pbs.twimg.com/media/HJ7a9NPW4AA ... me=900x900

Replace
HJ7a9NPW4AAURbO?format=jpg&name=900x900
HJ7a9NPW4AAURbO.jpg

And use tag img.

Image
Adrian
Posts: 141
Joined: Wed Feb 12, 2020 5:44 pm

Re: I am modding the Map Editor

Post by Adrian »

SHOCKWAVEapp wrote: Mon Jun 01, 2026 6:22 pm I am modifying the map creator / editor for OpenRA.
Does it work with Dune2000?
Or only RA?
SHOCKWAVEapp
Posts: 5
Joined: Mon Jun 01, 2026 6:09 pm

Re: I am modding the Map Editor

Post by SHOCKWAVEapp »

Adrian wrote: Fri Jun 05, 2026 10:54 am
SHOCKWAVEapp wrote: Mon Jun 01, 2026 6:22 pm I am modifying the map creator / editor for OpenRA.
Does it work with Dune2000?
Or only RA?

I have not tried this, if their code is similar it could be modified, but 1 new file would have to be made.

I made a huge file with a lot of extra info that I train manually, to have an extra layer of info, this helps with things like quickly find a tile that would match or find a corner to switch from horizontal to vertical and find the opposite tile and things like that (the oppsite of a tile with water left and beach right would be beach left and water right).

Here on the left you see the recommended opposites and matching corners grid (not done with training yet, 2 corners missing) :

Image

Image

I made this extra layer so the original tiles are not modified in any way, so anybody can play the maps it makes in their real OpenRA,so people can play the maps that never installed my client.

-So I know tile / actor orientation, similar pieces (a tile could be swapped for a similar tile without ruining the map)

Image

Image

Image
Last edited by SHOCKWAVEapp on Sat Jun 06, 2026 3:14 pm, edited 7 times in total.
SHOCKWAVEapp
Posts: 5
Joined: Mon Jun 01, 2026 6:09 pm

Re: I am modding the Map Editor

Post by SHOCKWAVEapp »

Adrian wrote: Fri Jun 05, 2026 10:53 am About picture.

In this case, I suppose, it needs edit the end of your URL.

For example:
https://pbs.twimg.com/media/HJ7a9NPW4AA ... me=900x900

Replace
HJ7a9NPW4AAURbO?format=jpg&name=900x900
HJ7a9NPW4AAURbO.jpg

And use tag img.

Image
Thank you, I missed that button, it works. :)
Post Reply