Hi,
Have the behaviour of the debris tiles been intentionally modified compared the original Red Alert ?
I've noticed that some original Red Alert maps are just unplayable - ex. Tiger Core.
The Australia map also have large paths now not traversable anymore.
I've commented an existing issue I found on GIT :
https://github.com/OpenRA/OpenRA/issues/15840
D.
Debris
Re: Debris
Probably not on purpose, but after so many years, some maps might depend on it. See also trees which were decided not to be fully destructible.
Re: Debris
Thanks for the reply, this is what I thought too, it should not be intentional.
In this case, the Git Hub ticket still makes sense. We'll see if it can be enhanced in the future then.
In this case, the Git Hub ticket still makes sense. We'll see if it can be enhanced in the future then.