Hi,
I've created this skirmish map, and have a question.
Is it possible to :
1. Make a crate appear after a particular civilian building is destroyed ?
2. If so, is it possible to force what it'll contain ?
Dasha.
Crates appearing after destroying a building
Re: Crates appearing after destroying a building
Hi. Yes, it is doable. You will have to create a new actor for the civilian building (duplicate the existing one) and add "SpawnActorOnDeath:" to it (I suggest looking at https://docs.openra.net/en/release/traits/ and the existing default rule definitions for how to use it). Then create a new crate actor with just the crate action you want it to trigger, and make SpawnActorOnDeath spawn that new crate actor.
Re: Crates appearing after destroying a building
Thanks, I'll check this !