Agreed. The only time Tanya truly was OP was in Yuri's Revenge:JuiceBox wrote: ↑Tanya is only op if your retarded enough to run your infantry into her. Soviets have enough late game cool toys all they lack is a decent scout.
- Uncrushable (aside from the Fortress Tank)
- Could Swim
- C4 ground AND naval units
- C4 buildings
- 1HK on everything (except maybe 2 shots at Brutes)
I don't remember the damage ratio towards other Hero units.
The only thing that could stop her was a cheese Chrono Shift (use chronoshift on anything with flesh kills it instantly and this feature should be in OpenRA if it isn't), air units, garrisoned structures, or maybe Snipers (Virus/Brit).
Tanya in her current state is relatively balanced but, I think she should be able to take potshots at vehicles even if it doesn't do much. One peg of HP could make all the difference in a game.
Going back to Volkov, my proposal was shot down but, added to the wish list. As long as zombies never get added, I should maintain relatively salt-free (the argument about why he couldn't be in the game was "just because it could be added doesn't mean it should" but, zombies are totally fine).
However, I do still feel Russia should have Volkov with adjustments to make him balanced (the suggestions I already made).