Why doesn't Nod have the SSM launcher in OpenRA?
Missing unit
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- AoAGeneral1
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It didn't exist (Except in the dniosaur mission) in single player only multiplayer. The multiplayer scene saw a large number of these units.epicelite wrote: ↑The SSM launcher was a special single-player unit and not supposed to be buildable. But whatever its cool.
- AoAGeneral1
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AoA's not wrong
http://cnc.wikia.com/wiki/SSM_launcher
http://cnc.wikia.com/wiki/SSM_launcher
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- AoAGeneral1
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There is no Covert Operations mission that allows the construction of SSM Launchers for the player. Chem Warriors were the only close unit (Again mass use on multiplayer) for introduction as the new expansion unit type. Even then however, this unit exist in the base C&C95 game.
Unless you refer to C&C Sole Survivor (Again multiplayer based) then it allows you to utilize the SSM Launcher as a base unit. However, gameplay in Sole Survivor is completely different. (However, a gameplay mode I would like to see come around. Hint Hint)
Otherwise, players used the SSM Launchers in Multiplayer games to some extent when it came to base crawling tactics. Although the unit lacked greatly in damage vs tanks and fast moving vehicles. With how slow the SSM moved made it a difficult unit to protect let alone the EXTREMELY long reload time it would have. It made artilleries and MLRS better units in comparison which is amusing as the artillery in C&C95 was not the most stellar unit for the Nod forces.
Unless you refer to C&C Sole Survivor (Again multiplayer based) then it allows you to utilize the SSM Launcher as a base unit. However, gameplay in Sole Survivor is completely different. (However, a gameplay mode I would like to see come around. Hint Hint)
Otherwise, players used the SSM Launchers in Multiplayer games to some extent when it came to base crawling tactics. Although the unit lacked greatly in damage vs tanks and fast moving vehicles. With how slow the SSM moved made it a difficult unit to protect let alone the EXTREMELY long reload time it would have. It made artilleries and MLRS better units in comparison which is amusing as the artillery in C&C95 was not the most stellar unit for the Nod forces.
I might be mistaken, but I think I remember hamb mentioning he was working on something like this. I could also be mistaken there and it was somebody else. Could also be mistaken there and it was actually a joke.AoAGeneral1 wrote: ↑[...]However, a gameplay mode I would like to see come around. Hint Hint[...]
You know what, on second thought, I was never here...
Actually that is true jazz however i think hamb has stopped due to openra needing more functionality
Here is the github issue: https://github.com/OpenRA/OpenRA/issues/4361
Here is the github issue: https://github.com/OpenRA/OpenRA/issues/4361
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Probably if you capture the Nod Construction Yard and build them using their tech. I havn't played Sole Survivor but I have played Covert Operations and know you can get your hands on the SSM. Either one way or the other.AoAGeneral1 wrote: ↑There is no Covert Operations mission that allows the construction of SSM Launchers for the player.
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