A FiveAces map tribute
Discussion about the game and its default mods.
squirrel
Posts: 59 Joined: Mon Apr 06, 2015 5:54 am
Location: Tree
Post
by squirrel » Sun Jan 10, 2016 8:45 am
Hello
flaks folks, I started to mess around with lighting effects and some stuff with notepad++ and got this awesome effect, a martian ambience in Red Alert. I used one of FiveAces´ map to test it and I got interesting results (If RA2:YR had the Moon, OpenRa has Mars)
Now we can take advantage of the new sound ambience, lighting, snow, rain and all that jazz to create more unique map atmospheres.
Tabula Martian
Download:
http://resource.openra.net/maps/8389
Any ideas or suggestions for mapping?
PS: All rights reserved to FiveAces. Made "no trees" and "no water" for Mars
Attachments
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zypres
Posts: 42 Joined: Mon Oct 17, 2011 1:50 am
Location: Bergen
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by zypres » Sat Jan 16, 2016 3:33 pm
Cool function.
We need some models/art to place around, like pathfinder, the Hab, Matt Damon, etc...
ShadowAssassin
Posts: 44 Joined: Wed Dec 30, 2015 8:12 pm
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by ShadowAssassin » Sat Jan 16, 2016 4:00 pm
Cool !
Maybe a bit too red for my taste ... but good idea !
(Can the particle system be used for sandstorms ?? I wonder ... )
Canavusbis
Posts: 37 Joined: Thu May 21, 2015 11:58 pm
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by Canavusbis » Sat Jan 16, 2016 6:38 pm
ShadowAssassin wrote: (Can the particle system be used for sandstorms ?? I wonder ... )
It already is.
squirrel
Posts: 59 Joined: Mon Apr 06, 2015 5:54 am
Location: Tree
Post
by squirrel » Sun Jan 17, 2016 1:45 am
Canavusbis wrote: ShadowAssassin wrote: (Can the particle system be used for sandstorms ?? I wonder ... )
It already is.
What? sandstorms? COOOOL
FiveAces
Posts: 807 Joined: Sun Apr 26, 2015 12:22 am
Location: Vienna
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by FiveAces » Wed Jan 20, 2016 11:36 pm
Looks amazing!
I'm really looking forward to getting all my harvesters eaten in dune just so I can watch sandstorms in the next release!
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