wanna ask about possible method before planning on project.

Information and discussion for custom maps and mods.
Holy_Master
Posts: 62
Joined: Fri Nov 21, 2003 10:04 am

wanna ask about possible method before planning on project.

Post by Holy_Master »

i was plan to make the game with OpenRA but i wanna know if current engine allow me to do follow this list?

- Builder/Worker unit like c&c general or SCV from Starcraft

- Supply Depot and Drop zone [refinery that can collect supply from multiple unit in same time , allow to dock from every direction of building and have not docking delay] same to c&c general

Image

- supply empty/loaded animation for collector unit.

Image

- secondary resource [like Starcraft 2 use both gas and crystal as resource]
Image

- oil derrick (building that generate resource)

- Upgrade/Unlock Tech tree like supreme commander 2

Image

i didn't expect to have them all but it's good to know how limit of these engine can handle what i plan before start to make it for real. maybe if you want to make all these logic in the future i can help with graphic i have.

however i didn't plan to work on it soon since i'm quite busy and i need to prepare many thing, in the end this project may never get made because i can't do it alone i need to get some team to work on it anyway. but...

thank you that's all i want to ask for now. :p
Matt
Posts: 1164
Joined: Tue May 01, 2012 1:21 pm
Location: Germany

Re: wanna ask about possible method before planning on proje

Post by Matt »

Holy_Master wrote: i was plan to make the game with OpenRA but i wanna know if current engine allow me to do follow this list?

- Builder/Worker unit like c&c general or SCV from Starcraft

- Supply Depot and Drop zone [refinery that can collect supply from multiple unit in same time , allow to dock from every direction of building and have not docking delay] same to c&c general
See https://github.com/ScottNZ/OpenRA/tree/generals
Matt
Posts: 1164
Joined: Tue May 01, 2012 1:21 pm
Location: Germany

Re: wanna ask about possible method before planning on proje

Post by Matt »

Holy_Master wrote:
- oil derrick (building that generate resource)
Already there. Try the island maps created by "Wuschel" shipped with the game as they feature them extensively.

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