Terrain Expansion [RA][D2K]
How nice of you, thx.
Do you guys in this thread take requests as well? No new tiles, just some recoloring... I was thinking that you could make a few autumn trees with some nice shades of orange and red, as well as some ground tiles covered with foilage to fit with that. Only if it's not too much to ask for, of course.
Do you guys in this thread take requests as well? No new tiles, just some recoloring... I was thinking that you could make a few autumn trees with some nice shades of orange and red, as well as some ground tiles covered with foilage to fit with that. Only if it's not too much to ask for, of course.
OpenRA devolopers created SHP Viewer with mysterious (new?) terrain theater. Maybe sometimes relase them or unfinished shpes...
Back to request. That's good idea, when I finish desert theater(with new resources) for RA, then i go to work on autumn trees...
Back to request. That's good idea, when I finish desert theater(with new resources) for RA, then i go to work on autumn trees...
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- New forest theater ?!?!?!
- forest.jpg (108.75 KiB) Viewed 15047 times
Last edited by Harisson on Fri Apr 08, 2011 8:34 am, edited 1 time in total.
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- Posts: 10
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Nice trees,
A completly new terrain would be cool!
If I can help you let me know.
...some old tests...
http://www.huizkistn.at/rumplkistn/2d/c ... test2d.png
http://www.huizkistn.at/rumplkistn/2d/c ... test3a.png
A completly new terrain would be cool!
If I can help you let me know.
...some old tests...
http://www.huizkistn.at/rumplkistn/2d/c ... test2d.png
http://www.huizkistn.at/rumplkistn/2d/c ... test3a.png
I've got a more... urgent problem right now, could someone turn or mirror the small river pieces with the fork? I think the one with the small step in it could only be mirrored, but the other one with the round bend could maybe be turned around by 90° to the left and right, given the connections still fit then. It would also be great to have waterfalls leading into open water from left to right, as currently there is only one going from lright ot left.
Currently working on a rather large map with various kinds of hills and rivers and Harrison's tiles helped a lot. But without those forked parts I'm kinda stuck.
Currently working on a rather large map with various kinds of hills and rivers and Harrison's tiles helped a lot. But without those forked parts I'm kinda stuck.
@EvilReflex: Woow, this terrain is perfect . If you can, send me some materials...
PS: these pieces are for TS/RA2?
@Kashi: Ok, I working on it, but I don't understand what's does mean ,,fork,,.
Currently converting TD terrain to RA with new options.
PS: these pieces are for TS/RA2?
@Kashi: Ok, I working on it, but I don't understand what's does mean ,,fork,,.
Currently converting TD terrain to RA with new options.
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- My last work
- DesertBridge Preview.png (101.38 KiB) Viewed 15010 times
Sorry, I totally didn't see this when I last checked this topic :pHarisson wrote: ↑ @Kashi: Ok, I working on it, but I don't understand what's does mean ,,fork,,.
I mean the two RA mapping tiles where the river branches off, meaning where one river goes in and splits into two. Thus "fork". Look at my WIP map to get an idea what I mean.
@rb10c: do you mean interior theater ? And thanks....
@Gangster: Sorry, but I don't know who made this... So now I know this . Nice work with terrain...
@Kashi: Thanks Kashi... Can you post some images from real life (forks)
Now I working on desert theater from CnC to RA with new features (Water cliffs).
I have problem with highlights, because desert tiles blink as water... (Highlights are hardcoded)
@Gangster: Sorry, but I don't know who made this... So now I know this . Nice work with terrain...
@Kashi: Thanks Kashi... Can you post some images from real life (forks)
Now I working on desert theater from CnC to RA with new features (Water cliffs).
I have problem with highlights, because desert tiles blink as water... (Highlights are hardcoded)
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- BridgPreview.png (412.04 KiB) Viewed 14667 times
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- DesertMap.png (423.01 KiB) Viewed 14667 times