System.InvalidOperationException: GL Error: GL_INVALID_ENUM

Discussion about the game and its default mods.
MrJoltz
Posts: 3
Joined: Tue Oct 26, 2010 9:53 pm

Post by MrJoltz »

System.InvalidOperationException: GL Error: GL_INVALID_ENUM
at OpenRA.GlRenderer.GraphicsDevice.CheckGlError()
at OpenRA.GlRenderer.Texture.SetData(UInt32[,] colors)
at OpenRA.Graphics.HardwarePalette.Update(IEnumerable`1 paletteMods)
at OpenRA.Graphics.WorldRenderer.RefreshPalette()
at OpenRA.Graphics.WorldRenderer.Draw()
at OpenRA.Graphics.Viewport.DrawRegions(WorldRenderer wr)
at OpenRA.Game.Tick(OrderManager orderManager, Viewport viewPort)
at OpenRA.Game.Run()
at OpenRA.Program.Run(String[] args)
at OpenRA.Program.Main(String[] args)







So what does this mean?
RobotCaleb
Posts: 3
Joined: Mon Sep 06, 2010 6:03 am

Post by RobotCaleb »

The faq thread isn't really the place for your crash callstack. I'll delete your post in a couple of days so please repost in a different thread.
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Sleipnir
Posts: 878
Joined: Thu Apr 11, 2002 12:52 am

Post by Sleipnir »

The above posts have been split from the FAQ thread.

MrJoltz: I have seen this error before from someone with out of date graphic drivers. What graphics card do you have? Are your drivers up to date?

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