OpenDC

Remake Dark Colony (1997) in OpenRA engie

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DoDoCat
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OpenDC

Post by DoDoCat »

Repository: https://github.com/cookgreen/OpenDC
Discord: https://discord.gg/sVqcDt

Introduction:
This project aim to remake Dark Colony (1997) into OpenRA engine

Screenshots:
Image

Image

Moddb:
https://www.moddb.com/mods/opendc

License:
GNU GPLv3
Last edited by DoDoCat on Tue Oct 06, 2020 8:57 am, edited 4 times in total.

pawel0482
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Joined: Wed Jul 08, 2020 3:55 pm

Re: OpenRA Dark Colony

Post by pawel0482 »

That's great!!! btw I am newbie in OpenRA, plz can u tell me how to install it?? Im will be very appreciate.

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DoDoCat
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Re: OpenRA Dark Colony

Post by DoDoCat »

pawel0482 wrote:
Sat Jul 25, 2020 9:30 am
That's great!!! btw I am newbie in OpenRA, plz can u tell me how to install it?? Im will be very appreciate.
Currently it is just imported the resource, many things still need to be done

Matt
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Joined: Tue May 01, 2012 12:21 pm
Location: Germany

Re: OpenRA Dark Colony

Post by Matt »

Those sprite are surprisingly high res for a game of that age.

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DoDoCat
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Re: OpenRA Dark Colony

Post by DoDoCat »

Matt wrote:
Fri Jul 31, 2020 5:53 pm
Those sprite are surprisingly high res for a game of that age.
Yeah

Xemrox
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Joined: Mon Feb 17, 2020 9:26 pm

Re: OpenDC (OpenRA Dark Colony)

Post by Xemrox »

Woah just came across the project! DC is one of my old favorites. How can I assist you? Do you have some kind of open todo list? I've got a fully working BTS/SPR/MAP loader in C# ready ;)

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DoDoCat
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Re: OpenDC (OpenRA Dark Colony)

Post by DoDoCat »

Xemrox wrote:
Sun Sep 20, 2020 5:03 pm
Woah just came across the project! DC is one of my old favorites. How can I assist you? Do you have some kind of open todo list? I've got a fully working BTS/SPR/MAP loader in C# ready ;)
Well, you can post a pull request to help this project
https://github.com/cookgreen/OpenDC/pulls

And also you can contact me on discord, so that we can develop this mod together!

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