[RA] [Game Mode] Europe - Trenches.

Test my map,give some feedback,and rate it.

Information and discussion for custom maps and mods.
Post Reply
User avatar
KOYK_GR
Posts: 55
Joined: Fri Aug 26, 2011 12:46 pm

[RA] [Game Mode] Europe - Trenches.

Post by KOYK_GR »

Hi all
This is a mode i invented is called Trenches.the rules are the following:

To earn Money you will need to station any type of infantry unit to any or all villages.
Each civilian building gives 100$ every 27 seconds.
Each village has maximum of 4 buildings with the exception of the villages at the starting positions,that have 6 buildings.
Default Starting Cash 1500$.
Villages can be destroyed permanently and repaired by engineers.
Both Allied and soviet have the same units and buildings.
You get only 1 Pre deployed Construction Yard.
You can't Build any mcv.
Construction Yard Health is now 5000 from 1500,Building space raised to 20c.
The Artillery unit now fires a 3 round burst,Has more range,it cost 2500 and you can only build 3 max.
The dog no longer see stealthed units,but it will detect spy and hijacker units.
Capturing enemy super weapons grants you extra powers.
Camo Pillbox armor changed to wood.
Medic now requires you to have a hospital under your control.
Paratroopers now come with 3 air planes,with triple the units.

The following are disabled units and buildings:
MCV,PROC,SILO,HARV,SPEF,STEK,V2RL,SPEN,FTUR,SAM,TSLA,PBOX,SHOK, HPAD,MIG,TRAN,HELI,HIND,TTNK,CTNK,QTNK,STNK.

Build Time Speed Reduction is now per building:
100, 50, 33, 25, 20, 17, 14, 13, 11, 10, 9, 8, 8, 7, 7, 6, 6, 6, 6, 5.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
I didn't make the terrain,from what i understood the original creator is Ricepower991,
i might be wrong.
What i did was to add/make the rules the lua file and remove the ore from the map.to be clear i don't know Ricepower991 or never come to contact with him.

A part from the map terrain,the rules are my creation,and i took a lot of inspiration from Zypres,he actually came up with many ideas that fine tuned the project. am really considering adding his name in the credits.

Here is the map link http://resource.openra.net/maps/18957/

So Test my map,give some feedback,and rate it.
sorry for my english.

zypres
Posts: 42
Joined: Mon Oct 17, 2011 12:50 am
Location: Bergen

Nice map

Post by zypres »

Folks, this map is really cool, and got some features we should copy.
  • Information in the lobby about positions and rules of the map, together with changes (still miss the version#, but this helps a lot for players)
  • Information in Briefing and with onscreen in the game
  • Live HUD information
  • Control-points like Battlefield (just instant), and the game Z
  • new unit/drop
  • non-removable and non-buildable MCV
I hope we get to see more games like this, and that others can copy some of the features in this map. I had fun playing this map, and is impressed with how he made this map.
Attachments
OpenRA-2017-02-03T001104063Z2.png
OpenRA-2017-02-03T001104063Z2.png (717.86 KiB) Viewed 2637 times
Last edited by zypres on Tue Feb 07, 2017 8:18 pm, edited 1 time in total.

noobmapmaker
Posts: 1086
Joined: Wed Dec 10, 2014 11:59 am

Re: Nice map

Post by noobmapmaker »

zypres wrote: Folk, this map is really cool, and got some features we should copy.
  • Information in the lobby about positions and rules of the map, together with changes (still miss the version#, but this helps a lot for players)
  • Information in Briefing and with onscreen in the game
  • Live HUD information
  • Control-points like Battlefield (just instant), and the game Z
  • new unit/drop
  • non-removable and non-buildable MCV
I hope we get to see more games like this, and that others can copy some of the features in this map. I had fun playing this map, and is impressed with how he made this map.
That indeed sounds interesting. Going to fire up some games tomorrow afternoon!
Playlist with ALL games of the Dark Tournament Youtube.com/CorrodeCasts
Consider supporting OpenRA by setting a bounty or by donating for a server

User avatar
KOYK_GR
Posts: 55
Joined: Fri Aug 26, 2011 12:46 pm

Post by KOYK_GR »

Thank you for your support!!! i am really happy that you like the map.and like zypres said we indeed need more games like this.openra gives that ability and we mappers just need to use it.

User avatar
KOYK_GR
Posts: 55
Joined: Fri Aug 26, 2011 12:46 pm

Post by KOYK_GR »

New map available Africa.

http://resource.openra.net/maps/20442/

Post Reply