3DSMax Unit/building rendering script

Information and discussion for custom maps and mods.
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Holloweye
Posts: 100
Joined: Sun Nov 28, 2010 12:21 pm

3DSMax Unit/building rendering script

Post by Holloweye »

A while ago I was working on WWI mod and had to create a whole bunch of units and buildings quickly. To really simplify the rendering process I created a script which handles lots of stuff for me. I feel like it might be good to someone so I will share it here.
http://www.filedropper.com/spriterender

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Nolt
Posts: 38
Joined: Fri Jun 19, 2015 10:04 pm
Location: Chile
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Post by Nolt »

Nice, I am going to test your script once I can, I have been rendering units by hand for a longs time already. Does it support rendering the same animations on different facings?
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Creator of Shattered Paradise and Nomad Galaxy. WARNING, there are tons of gifs on both pages.

Holloweye
Posts: 100
Joined: Sun Nov 28, 2010 12:21 pm

Post by Holloweye »

Nolt wrote: Nice, I am going to test your script once I can, I have been rendering units by hand for a longs time already. Does it support rendering the same animations on different facings?
Oh yes, that's no problem for this script.

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