Not common question.
Can anybody help me? I trying to create two different types of bases on one map.
One from Dune 2000 another is Art from Dune II.
I Want two types of concrete slabs: one from d2k, another from d2.
Everything was fine, until I decide to allow craters on slabs.
Art for craters is different so I was need to create additional Terrain Type:
Code: Select all
TerrainType@d2_Concrete:
Type: d2_Concrete
TargetTypes: Ground
AcceptsSmudgeType: ConcreteCrater
Color: 255,232,196,152
But, buildings that placed on that new d2_Concrete terrain type is placed damaged (with 50% HP). And I can't find where to modify that. Buildings that is buid on d2k slabs builds with 100% of HP.
Where I can say that buildings on d2_Concrete should be placed without damage?