
quick sketch how i want it to look like (only as example) :

So basicly its a CTF mode , same as in Battlefield ... both Player/Teams have Ticket-Counter thats starts for example at 500 ...
Every second ingame , the counter is loosing 0.33 tickets ... for both player ... if your tickets reaches 0 you loose the game ...
By capturing a Flag , you raise the ticket-drop for the enemy (for example) for +0.33 tickets ... means , when you hold 2 flags ... the enemy is loosing around 1 ticket per second ...
When a infantery-unit from you kill a enemy infantery-unit , the enemy loose +1 ticket ...
There is no buildings ingame , your units spawn at your home-location (your first spot , uncapturable) or on one of your captured Flags ... depends what point is your "primary spawn (not primary building

The infantery units that i would suggest (as in bf) :
Rifleman
Grenadier
Medic
Sniper
Rocketguy
Mechanic
_____________________________________
SPECIAL INFANTERY REWORK:
medic has to be buffed with +heal power

sniper can lay limited anti-infantery-mines (x3?) ... to protect his position
*instead of mines , "claymores for snipers that can take out a sinlgle infantery target" (-unvisibility?)
+ firerange (mostly for the arty-strike) and more firedelay

mechanic repairs vehicles , same as before , but also can lay limited anti-tank-mines (x3?) also "remove" em
_____________________________________________________________
VEHICLES / AIRCRAFTS :
now the thing with the vehicles is , you have to "take em" with a infantery unit ... order to move em ... so , destroying a "empty" vehicle wont drop a ticket from the enemy , only when a infantery unit is in it
Vehicles/Aircrafts are limited , (for example!!!) :
Per team , 3-4 Tanks , 3-4 Jeeps (Transporter) , 1-2 Jets , 1-2 Longbows
All Vehicles/Aircrafts has to be buffed against Infantery , more splash dmg ...
So that means you can only have 4 tanks at the same time , on the battlefield ...
Beside the yaml work for the units , we need that "Ticket-Counter" ... that is some code-work
We need Flag -shps , i suggest some animated flags , where you can see the flag actually moving up and down
+ Stuff that would be awesome :
Superweapons as :
* Artillery (comes from nowhere , makes alot of damage) needs alot of recharge , and can only be placed in "Snipers" range
* Crate Supply ... (to change the units on the battlefield? ... i dont know) refilling mine slots ... for sniper/mechanic
-----------------------------------------------------------------------------------------------------------------------------
Edit :
vehicles/aircrafts with limited ammo ? and you can refill it with the supply crates?
+ chinook to transport infantery !!
* addet a basic ctf-flag to content-openra
http://content.open-ra.org/?p=detail&table=units&id=355
*addet a claymore to content-openra
http://content.open-ra.org/?p=detail&table=units&id=357
need superweapon-pictures(buttons?) for a "supply crate" with a parachute
and for a "artillery strike" ...
note for me : just "lock" the colors in lobby "Soviet = Red , Allies = Blue"