There is a number of map-related modifications to standard gameplay:
1) The weaker team (which is supposed to start from the three northern positions) have a capturable, undestructable Missile Silo inside their base.
2) Missile Silo is unbuildable.
3) Fake War Factory and Fake Construction Yard can be built from both Allies and Soviets.
4) A handful of unit cost variations (Medic, Tesla Trooper and Tesla Tank are rarely used: they're now cheaper).
5) Silos cannot be used to expand buildable area.
6) Chronosphere recharge time is now set to 5 minutes.
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