Information and discussion for custom maps and mods.
			
		
		
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								SoScared							
- Posts: 1116
- Joined: Wed Apr 11, 2012 6:16 pm
- Location: Oslo
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						Post
					
								by SoScared » 
			
			
			
			
			I've been trying to look into how other modded maps do this but I can't seem to figure it out. 
I have the SHP files ready alongside the yaml file already containing a modded medium tank:
Code: Select all
	2TNK.Germany:
		Inherits: 2TNK
		Buildable:
			Prerequisites: fix, ~vehicles.germany, ~techlevel.medium
		Valued:
			Cost: 1050
		Tooltip:
			Name: German Medium Tank
			Description: German Main Battle Tank.\n  Strong vs Vehicles\n  Weak vs Infantry, Aircraft
		Turreted:
			TurnSpeed: 4
		Armament:
			Weapon: 90mm.Germany
		RenderSprites:
			Image: 2tnkger
Any help would be greatly appreciated!
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						Attachments
					
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			-  2tnkgericon.shp
- German Medium Tank icon
- (2.45 KiB) Downloaded 336 times
 
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			-  2tnkger.shp
- Medium Tank with prolonged barrel
- (13.09 KiB) Downloaded 314 times
 
 
		 
				
		
		 
	 
	
				
		
		
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								Graion Dilach							
- Posts: 277
- Joined: Fri May 15, 2015 5:57 pm
						
						
													
							
						
									
						Post
					
								by Graion Dilach » 
			
			
			
			
			Code: Select all
Sequences:
	2tnkger:
		idle:
			Facings: 32
			UseClassicFacingFudge: True
		turret:
			Start: 32
			Facings: 32
			UseClassicFacingFudge: True
		muzzle: gunfire2
			Length: 5
		icon: 2tnkgericon
	2tnkger.destroyed:
		idle: 2tnkger
			Facings: 32
			UseClassicFacingFudge: True
			ZOffset: -512
		turret: 2tnkger
			Start: 32
			Facings: 32
			UseClassicFacingFudge: True
			ZOffset: -512
 
You forgot the art code.
 
		 
				
		
		 
	 
	
				
		
		
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								SoScared							
- Posts: 1116
- Joined: Wed Apr 11, 2012 6:16 pm
- Location: Oslo
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				Contact:
				
			
						
						
													
							
						
									
						Post
					
								by SoScared » 
			
			
			
			
			Fixed. Got it to work. Thanks! 
