However under the new format, I have noticed during map testing that defence structures when placing them do not reveal their attack range overlays. This is only the case when you are trying to place them down though—not once they are built and you can select them—but not being able to see how far your defences will shoot while trying to place them is off-putting. The only reason this is happening is because I tinkered with the rules, because when I erase the changes the issue doesn't occur.
It doesn't matter how I string my .yaml files to include:
Code: Select all
Rules:
World:
GlobalLightingPaletteEffect:
Red: (etc.)
Green: (etc.)
Blue: (etc.)
Ambient: (etc.)
Code: Select all
Rules: rules.yaml
Code: Select all
World:
GlobalLightingPaletteEffect:
Red: (etc.)
Green: (etc.)
Blue: (etc.)
Ambient: (etc.)