Dead bodies don't remain on the ground like they do in OG RA.

Discussion about the game and its default mods.
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Alex
Posts: 6
Joined: Sun Jul 10, 2016 1:12 pm

Dead bodies don't remain on the ground like they do in OG RA.

Post by Alex »

It occurred to me recently after playing some old RA on an emulator that killed infantry just vanish in OpenRA but in the original game, the remains of the squashed/exploded soldier would stay on the terrain for a few seconds and slowly fade away. Was this not included in OpenRA intentionally? Could it be added as an optional switch?

Since I noticed this it made me realise that it's one of the things I subconsciously felt was missing. Along with the sound effect for the mammoth tank missiles.

Matt
Posts: 1094
Joined: Tue May 01, 2012 12:21 pm
Location: Germany

Re: Dead bodies don't remain on the ground like they do in OG RA.

Post by Matt »

That is included. They just fade away faster.

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