What is likely to happen to pillboxes in next playtest?

Discussion about the game and its default mods.
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zinc
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Joined: Sun Feb 09, 2014 3:46 pm

What is likely to happen to pillboxes in next playtest?

Post by zinc »

I assume they will be changed in some way?

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Materianer
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Joined: Mon Jul 04, 2016 8:27 am

Re: What is likely to happen to pillboxes in next playtest?

Post by Materianer »

zinc wrote: I assume they will be changed in some way?
Seems like
https://github.com/OpenRA/OpenRA/pull/12470
Another big nerf for allies ...

zinc
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Joined: Sun Feb 09, 2014 3:46 pm

Post by zinc »

But then flame tower still at 500? I personally find them fairly rubbish but they are better at base destruction than a pill box and also supposedly better against tanks.

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jaZz_KCS
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Joined: Tue Nov 10, 2015 4:46 pm
Location: Bremen

Post by jaZz_KCS »

The flame tower has been subject of testing throughout the last weeks. Increasing it's projectile speed for example as SoScared has done in several testmaps (we also had some test games on stream) seems to be a viable.
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