Bountysource currently $280 on the issue!
Discussion about the game and its default mods.
- Posts: 529
- Joined: Sat Nov 08, 2014 4:16 am
It's a shame to see that https://github.com/OpenRA/OpenRA/issues/5121
has stalled when a lot of work has been put into it.
This is an issue that is quite important to some. An issue that has been around about as long as myself and an issue that most players agree should be rectified.
I would really love to see some progress on implementing this into the game, even if it's just for one of the mods. These sorts of 'quality of life' updates are instrumental to a players more meta enjoyment of OpenRA.
- Posts: 807
- Joined: Wed Apr 10, 2002 11:52 pm
Something to look forward to in the next OpenRA playtest / release:
- Posts: 18
- Joined: Thu Oct 25, 2018 3:24 pm
- Location: Germany
looks cool... MAybe you can add a few improvements (from my side improvement, maybe there are reasons why my idea is dumb):
1. Configuration in settings how much transparency should be given
2. depending on resolution maybe no scrolling for big teams
---> 2.a or maybe a configuration with some kind of maximum lines visible before having scrollbar (incl. team as a line)
- Posts: 332
- Joined: Tue Jan 17, 2017 9:59 pm
That looks really smart. Makes the engine look more polished and user friendly for sure.