Multiple Players with the same IP Addy

Discussion about the game and its default mods.
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zoidyberg
Posts: 90
Joined: Fri Dec 12, 2014 1:14 am

Multiple Players with the same IP Addy

Post by zoidyberg »

I've noticed that some groups of players tend to share the same IP address. It's cool if you want to play with your buddy or whatever, but a well-coordinated team is damn near impossible to fight off. I'll pick a different game...

Is there anyway to flag this kind of situation so the other players are aware they are going up against two or three guys who are each sitting in the same room?

Zoid

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Prince Blueblood
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Joined: Wed Sep 24, 2014 6:32 am
Location: Kudus

Post by Prince Blueblood »

uh, what if you and your sibling play online together? In each your own computer but still basically using one connection? and what's exactly wrong if you two (or three, or four) end up in the same team?

and countering team efforts are easy actually (unless you play 2 vs 1, 3 vs 2, or such), you just need to be able to communicate with your teammate better... and try to get nuke first so your defenses don't get a big gaping hole courtesy of two nuclear missiles that cleans everything...

Or just pack up some flamethrowers inside APC and cripple one of them early on
OpenRA Nicks :
- Everything with "Blueblood" inside
- Yuelang (when I speak Chinese, literally)

My Ping might be Red... blame distance and my shitty connection due to which country I lived in...

AoAGeneral
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Joined: Mon Apr 21, 2014 6:58 pm

Post by AoAGeneral »

Team coordination has been a thing since the dawn of RTS. It can be much harder to coordinate with someone you havent met often compared to the latter. But once you get a rhythm going it that does go a long way.

However, I wouldn't say its easy to beat a team of such. IE: Myself and Fable use skype to talk to each other in games and plan out an idea. Speaking is always faster then typing.

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BaronOfStuff
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Post by BaronOfStuff »

Bit of a shitty thing to get worked up over, do you want a 'Let Me Win' button too? I play using TeamSpeak with various friends (all spread across the continent), so to call it 'unfair' or similar just because some guys are all in the same room is nonsense.

This sort of thing happens all the time in online games; take World of Tanks as a non-RTS example. I've been on a side with one or zero platoons (grouped players) against sides with three platoons, and there's no way of knowing this until the battle starts loading. We usually end up getting stomped due to the enemy just having more co-ordination with such occurrences, but that's the way that playing matches with and against public randoms sometimes goes. Just suck it up and move on, it's no big deal.

zoidyberg
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Joined: Fri Dec 12, 2014 1:14 am

Post by zoidyberg »

If established teams were upfront about this sort of thing, there wouldn't be any room to moan and complain. I've asked several groups if they're all in the same bedroom or whatever and it's like I figured out their little scam or something It's shady.

Teamwork and coordination is such an overwhelming advantage that it's worth whining about. If two or three players have the same IP addy, there ought to be a little icon next to their name to indicate they're together. Not everybody knows to scan through IP addresses to check for this sort of thing before a game.

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Prince Blueblood
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Post by Prince Blueblood »

zoidyberg wrote: If established teams were upfront about this sort of thing, there wouldn't be any room to moan and complain. I've asked several groups if they're all in the same bedroom or whatever and it's like I figured out their little scam or something It's shady.

Teamwork and coordination is such an overwhelming advantage that it's worth whining about. If two or three players have the same IP addy, there ought to be a little icon next to their name to indicate they're together. Not everybody knows to scan through IP addresses to check for this sort of thing before a game.
uh, so what? ;)

As I say, you should obvserve the team first, and watch their replays. And rush the weaker part first (or move your MCV closer and literally besiege the weaker teammate, depends on your preference between basewalking or unit rushing)

And you cannot literally avoid siblings to coagulate in the same team :lol:
OpenRA Nicks :
- Everything with "Blueblood" inside
- Yuelang (when I speak Chinese, literally)

My Ping might be Red... blame distance and my shitty connection due to which country I lived in...

AoAGeneral
Posts: 32
Joined: Mon Apr 21, 2014 6:58 pm

Post by AoAGeneral »

zoidyberg wrote: If established teams were upfront about this sort of thing, there wouldn't be any room to moan and complain. I've asked several groups if they're all in the same bedroom or whatever and it's like I figured out their little scam or something It's shady.

Teamwork and coordination is such an overwhelming advantage that it's worth whining about. If two or three players have the same IP addy, there ought to be a little icon next to their name to indicate they're together. Not everybody knows to scan through IP addresses to check for this sort of thing before a game.
You should actually feel lucky it does that much for you.

Teamwork happens and people like to play together. Nothing shady about that. If you keep underestimating people in RTS games then you are clearly thinking the wrong strategy before the game even starts.

Your mentality should be overestimating everyone. This way you can try to expect everything they will plan. Ive played against those where im in the same boat and with an ally whoms not on the same voice chat or room. But I know the player because I have played them multiple times. So I tell my ally exactly whats up and what to expect.

zoidyberg
Posts: 90
Joined: Fri Dec 12, 2014 1:14 am

Post by zoidyberg »

Offends my sense of "honor" or some other such moral high ground that I insist on claiming and waving around. That and I don't like the thought of some group trying to pull one over others. :z

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Prince Blueblood
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Joined: Wed Sep 24, 2014 6:32 am
Location: Kudus

Post by Prince Blueblood »

just ask either one of them to fight against you in 1 vs 1 rematch :)

Seriously, if you think someone fight as a team with their brother/sister is an advantage, ask your own bro/sis to start play openra with you.

but I know, for somewhat reasons, teamwork with your own sibling is definitely much better than with unrelated friend, heck, even when we aren't in the same home (or even country, since I am used to play Counter Strike online with my sister, too bad she isn't into RTS)
OpenRA Nicks :
- Everything with "Blueblood" inside
- Yuelang (when I speak Chinese, literally)

My Ping might be Red... blame distance and my shitty connection due to which country I lived in...

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Prince Blueblood
Posts: 169
Joined: Wed Sep 24, 2014 6:32 am
Location: Kudus

Post by Prince Blueblood »

anyway, just defeated the 2 Romanian guys who share the same IP, they are the one you mentioned yes?

and this is 2 vs 2, my ally is a Serbian that I've never played with before... (Konjima)

and well, at the start we (team chat with my ally) agreed to rush one of the player, my ally moved his MCV near the others' starting position and I immediately put a pillbox once he deployed, followed by barracks and the usual riflemen pumping.

Sure his ally try to help with pillbox and troops, but the element of surprise has its own merit.

Yeah, its simple enough, and once one is defeated, the rest is just ground control and spam units to kill the other with overwhelming numbers of light tanks and riflemen while just say to my ally ("you focus on AA, I spam ground troops and meatshields")

...

Yeah, teamworks matters the most when there's long, drawn out game, if you're confident with your own skills (and willing to gamble) rush one of them before they ready.
OpenRA Nicks :
- Everything with "Blueblood" inside
- Yuelang (when I speak Chinese, literally)

My Ping might be Red... blame distance and my shitty connection due to which country I lived in...

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