whenever I start the game I get a screen that has a light-geryish color, and, if I am lucky, the windmill-mouse-pointer (that rainbow-colored mac icon).
I am on a Mac Os X (Mavericks) and Mono 3.2 is installed.
The exception-log:
Code: Select all
Exception of type `System.DllNotFoundException`: /Library/Frameworks/SDL.framework/SDL
TypeName=``
at (wrapper managed-to-native) Tao.Sdl.Sdl:__SDL_Init (int)
at Tao.Sdl.Sdl.SDL_Init (Int32 flags) [0x00000] in <filename unknown>:0
at OpenRA.Renderer.SdlCommon.SdlGraphics.InitializeSdlGl (System.Drawing.Size& size, WindowMode window, System.String[] requiredExtensions) [0x00000] in <filename unknown>:0
at OpenRA.Renderer.Glsl.GraphicsDevice..ctor (Size size, WindowMode window) [0x00000] in <filename unknown>:0
at OpenRA.Renderer.Glsl.DeviceFactory.Create (Size size, WindowMode windowMode) [0x00000] in <filename unknown>:0
at OpenRA.Graphics.Renderer.CreateDevice (System.Reflection.Assembly rendererDll, Int32 width, Int32 height, WindowMode window) [0x00000] in <filename unknown>:0
at OpenRA.Graphics.Renderer.Initialize (WindowMode windowMode) [0x00000] in <filename unknown>:0
at OpenRA.Game.Initialize (OpenRA.Arguments args) [0x00000] in <filename unknown>:0
at OpenRA.Program.Run (System.String[] args) [0x00000] in <filename unknown>:0
at OpenRA.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
So I installed the SDL framework and the SDL2 framework, but neither solved my problem...
So, any ideas anyone?
