AI: 11 random bots vs 1
Version: playtest 902.
The replay does not reproduce this crash.
The following crash happens when aborting mission after winning. GPU mem is 1gb.
Also in the stats I think 'Buildings Killed' is limited to 999.
Code: Select all
Exception of type `System.InvalidOperationException`: OpenGL Error: See graphics.log for details.
at OpenRA.Renderer.SdlCommon.ErrorHandler.CheckGlError()
at OpenRA.Renderer.SdlCommon.Texture.SetData(Byte[] colors, Int32 width, Int32 height)
at OpenRA.Graphics.Sheet.get_Texture()
at OpenRA.Graphics.SpriteRenderer.Flush()
at OpenRA.Graphics.Renderer.set_CurrentBatchRenderer(IBatchRenderer value)
at OpenRA.Graphics.WorldRenderer.Draw()
at OpenRA.Graphics.Viewport.DrawRegions(WorldRenderer wr, IInputHandler inputHandler)
at OpenRA.Game.Tick(OrderManager orderManager, Viewport viewPort)
at OpenRA.Game.Run()
at OpenRA.Program.Run(String[] args)
at OpenRA.Program.Main(String[] args)
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GL Error: GL_OUT_OF_MEMORY
at OpenRA.Renderer.SdlCommon.ErrorHandler.CheckGlError()
at OpenRA.Renderer.SdlCommon.Texture.SetData(Byte[] colors, Int32 width, Int32 height)
at OpenRA.Graphics.Sheet.get_Texture()
at OpenRA.Graphics.SpriteRenderer.Flush()
at OpenRA.Graphics.Renderer.set_CurrentBatchRenderer(IBatchRenderer value)
at OpenRA.Graphics.WorldRenderer.Draw()
at OpenRA.Graphics.Viewport.DrawRegions(WorldRenderer wr, IInputHandler inputHandler)
at OpenRA.Game.Tick(OrderManager orderManager, Viewport viewPort)
at OpenRA.Game.Run()
at OpenRA.Program.Run(String[] args)
at OpenRA.Program.Main(String[] args)
File needs to be uploaded in two parts because there is a 2mb file limit - I get this error when uploading a 2.8mb file: http://www.phpbbhacks.com/forums/tried- ... 60370.html
Split it into 2 parts that need to be renamed to .zip.000 and .zip.001.
If you have trouble joining, use:
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copy /b *.zip.00? new.zip