Please help me to run this thing again!
I'm on Mountain Lion 10.8.2, and here's the log:
Exception of type `System.DllNotFoundException`: /Library/Frameworks/Cg.framework/Cg
TypeName=``
at (wrapper managed-to-native) Tao.Cg.Cg:cgCreateContext ()
at OpenRA.Renderer.Cg.GraphicsDevice..ctor (Size size, WindowMode window) [0x00000] in <filename unknown>:0
at OpenRA.Renderer.Cg.DeviceFactory.Create (Size size, WindowMode windowMode) [0x00000] in <filename unknown>:0
at OpenRA.Graphics.Renderer.CreateDevice (System.Reflection.Assembly rendererDll, Int32 width, Int32 height, WindowMode window) [0x00000] in <filename unknown>:0
at OpenRA.Graphics.Renderer.Initialize (WindowMode windowMode) [0x00000] in <filename unknown>:0
at OpenRA.Game.Initialize (OpenRA.Arguments args) [0x00000] in <filename unknown>:0
at OpenRA.Program.Run (System.String[] args) [0x00000] in <filename unknown>:0
at OpenRA.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0