Discussion about the game and its default mods.
snowD
Posts: 7 Joined: Mon Nov 01, 2010 1:01 pm
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by snowD » Mon Nov 01, 2010 1:12 pm
i got 2 harddrives 1st my home pc and 2nd for school pc's (we have brackets)
i know that openRA works on my 1st HD... it doesnt on the 2nd HD the one used for school stuff please help me so i can invite people to play via lan
beedee
Posts: 94 Joined: Mon Sep 06, 2010 5:02 am
Location: Wellington
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by beedee » Mon Nov 01, 2010 4:56 pm
Any further detail than just "it doesn't work"?
Does it crash? If so, have a look in My Documents/OpenRA/Logs/exception.log, post the contents to
www.pastebin.com and paste the ensuing link here.
snowD
Posts: 7 Joined: Mon Nov 01, 2010 1:01 pm
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by snowD » Tue Nov 02, 2010 8:36 am
it sais it has stopt working...
beedee
Posts: 94 Joined: Mon Sep 06, 2010 5:02 am
Location: Wellington
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by beedee » Tue Nov 02, 2010 9:27 am
Then do what I said above.
snowD
Posts: 7 Joined: Mon Nov 01, 2010 1:01 pm
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by snowD » Thu Nov 04, 2010 9:13 am
beedee
Posts: 94 Joined: Mon Sep 06, 2010 5:02 am
Location: Wellington
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by beedee » Thu Nov 04, 2010 9:17 am
Are these copies both running on the same machine? That error leads me to believe they aren't.
snowD
Posts: 7 Joined: Mon Nov 01, 2010 1:01 pm
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by snowD » Mon Nov 08, 2010 12:49 pm
nope not same PC
beedee
Posts: 94 Joined: Mon Sep 06, 2010 5:02 am
Location: Wellington
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by beedee » Mon Nov 08, 2010 11:53 pm
The second PC appears not to have a graphics card capable of running OpenRA.
snowD
Posts: 7 Joined: Mon Nov 01, 2010 1:01 pm
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by snowD » Tue Nov 09, 2010 10:53 am
not capable? weird cuz these computers can run halo 1 and other games like that....
beedee
Posts: 94 Joined: Mon Sep 06, 2010 5:02 am
Location: Wellington
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by beedee » Tue Nov 09, 2010 1:03 pm
The original Halo does not require shader model 2 support like we do. Fixing this dependence is not a priority for us at the moment.
snowD
Posts: 7 Joined: Mon Nov 01, 2010 1:01 pm
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by snowD » Thu Nov 18, 2010 9:04 am
does OpenRA need a better videocard than the original ra? wtf......
beedee
Posts: 94 Joined: Mon Sep 06, 2010 5:02 am
Location: Wellington
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by beedee » Thu Nov 18, 2010 11:30 am
snowD wrote: ↑ does OpenRA need a better videocard than the original ra? wtf......
We use hardware acceleration to get a much higher resolution and graphical effects that the original never had. It also makes our lives a hell of a lot easier. In case you hadn't noticed, we're kind of spread a bit thin.
Sure there is some room for optimisation and once someone gets round to it, there will be simpler shaders written that will allow older cards to run it, but don't expect OpenRA to run on your 486 anytime soon.