How about a "Patrol"-key?
Would be like A-move except move back and forth between
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How about a "Patrol"-key?
Might be overpowered, might be good. Starcraft has this. Pressing P and then selecting a tile would make the unit attack-move between its current position and the clicked tile. Could be especially good for dogs or air units, as base defence.
- MustaphaTR
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I issued a Github suggestion about it once
https://github.com/OpenRA/OpenRA/issues/10470
which seems to me being in the TS to-be-added features.
However I'm not sure this is transferrable to RA (but maybe !)
https://github.com/OpenRA/OpenRA/issues/10470
which seems to me being in the TS to-be-added features.
However I'm not sure this is transferrable to RA (but maybe !)
- AoAGeneral1
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The closest thing to a patrol command is the Guard command. They guard the units well enough but it becomes a problem when the unit starts attacking. When the unit attacks it loses its guard command and doesnt follow the unit anymore. (Even when the unit kills the one it is firing at).
So this might need to be fixed first before the patrol command can be done.
So this might need to be fixed first before the patrol command can be done.