V2 > MiG
Discussion about the game and its default mods.
kyrylo
Posts: 193 Joined: Wed Mar 11, 2015 8:46 am
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by kyrylo » Wed Mar 29, 2017 2:05 pm
Pls nerf the V2.
Doomsday
Posts: 199 Joined: Thu Nov 10, 2016 11:45 am
Location: Helsinki
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by Doomsday » Wed Mar 29, 2017 2:52 pm
This is why I like to play as soviets.
The supreme art of war is to subdue the enemy without fighting.
-Sun Tzu
JuiceBox
Posts: 169 Joined: Thu Jun 30, 2016 12:10 pm
Location: Liverpool
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by JuiceBox » Wed Mar 29, 2017 4:34 pm
NERF v2 ? You gotta be kidding me
"I love the smell of JuiceBoxes in the morning"
LT. COL. Bill Kilgore
Apocalypse Now
eskimo
Posts: 333 Joined: Tue Jan 17, 2017 9:59 pm
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by eskimo » Wed Mar 29, 2017 7:25 pm
More probably the dog when it goes nuts.
WhoCares
Posts: 312 Joined: Mon Feb 13, 2017 11:28 pm
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by WhoCares » Wed Mar 29, 2017 10:09 pm
Sandbaaaaaaaags !
FiveAces
Posts: 739 Joined: Sat Apr 25, 2015 11:22 pm
Location: Vienna
Contact:
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by FiveAces » Thu Mar 30, 2017 4:02 pm
420 trickshot. Pretty solid.
kyrylo
Posts: 193 Joined: Wed Mar 11, 2015 8:46 am
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by kyrylo » Thu Mar 30, 2017 4:23 pm
Okay, I guess nobody realised what I was talking about here
Pay *close* attention to the topmost V2 and tell me if you see anything strange about it.
Minotaur
Posts: 33 Joined: Sun Feb 28, 2016 7:22 pm
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by Minotaur » Thu Mar 30, 2017 7:50 pm
Nerf roads
It turned superfast there
AmericanBlunt_
Posts: 56 Joined: Wed Apr 02, 2014 8:42 pm
Location: Mars
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by AmericanBlunt_ » Fri Mar 31, 2017 12:29 am
I think this is a bug? I've seen other units do this.
-Jes-
Posts: 72 Joined: Tue Oct 23, 2012 1:57 pm
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by -Jes- » Mon Apr 10, 2017 6:20 pm
In general, the handling of movement that isn't in one explicit direction (ie any movement that involves turning during the move aka moving across 2 or more tiles) is kind of poor.
lovalmidas
Posts: 9 Joined: Mon Mar 27, 2017 10:23 am
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by lovalmidas » Tue Apr 11, 2017 6:45 am
Now, get a Mammoth to do this, and we'll be talking.