Open RA Map Editor
Discussion about the game and its default mods.
floydaa
Posts: 2 Joined: Sat Jan 28, 2017 9:35 am
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by floydaa » Sat Jan 28, 2017 9:38 am
Hi all,
I've searched and failed at something I'm sure there is loads of info on. I think I'm just looking for the wrong information.
I'd like to know where to download extra objects for the Open RA map editor - more trees, buildings etc.
Thought I was on track by looking for sprites but the open RA sprite site shows only data.
Please help me. Mock if appropriate.
Fortnight
Posts: 195 Joined: Sat Oct 01, 2016 7:09 pm
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by Fortnight » Sat Jan 28, 2017 1:49 pm
Unfortunately I don't think you can put new graphics into a map without releasing a whole new mod. I'm not a map maker though so I could be wrong, it's just from my understanding of how the engine loads stuff. But I've never seen any map with custom graphics.
Sleipnir
Posts: 878 Joined: Wed Apr 10, 2002 11:52 pm
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by Sleipnir » Sat Jan 28, 2017 2:34 pm
Maps can easily include custom graphics, and many of the
advanced maps on the resource center do exactly that.
Fortnight
Posts: 195 Joined: Sat Oct 01, 2016 7:09 pm
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by Fortnight » Sat Jan 28, 2017 3:32 pm
Sleipnir wrote: ↑ Maps can easily include custom graphics, and many of the
advanced maps on the resource center do exactly that.
I'm happy to hear I was wrong!
floydaa
Posts: 2 Joined: Sat Jan 28, 2017 9:35 am
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by floydaa » Sat Jan 28, 2017 10:42 pm
Thanks guys.
I'm assuming this mod/map makers are manually adding this new objects in a slow custom way?
I might just stick with the default objects :-(