Mapping and Modding
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Is it possible to make a transport aircraft which paradrops the transported troops?
I'm trying to create a transport aircraft, similar to the Chinook. However instead of having to land it to deploy troops I would like them to be able to parachute out, like in the paradrop support power.by cloud_of_shame » - 6 Replies
- 18580 Views
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Last post by 3.Lucian
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- 18 Replies
- 45324 Views
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Last post by RedAlertMig
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- 4 Replies
- 7611 Views
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Last post by Adrian
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What is the resolution of the icon in OpenRA?
I am creating mod, and I need a icon resolution of units and buildings.by bearoforange » - 2 Replies
- 4542 Views
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Last post by bearoforange
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- 12 Replies
- 63653 Views
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Last post by Punsho
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How to add new unit?
I want to add unit with Transport model which can deploy to Pillboxby bearoforange » - 3 Replies
- 6016 Views
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Last post by bearoforange
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Chaos Hero : Joint Strike
Chaos Hero is an Sci-Fi style OpenRA mod about the war between CIS and UPPby DoDoCat » - 14 Replies
- 56344 Views
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Last post by DoDoCat
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- 1 Replies
- 2970 Views
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Last post by abcdefg30
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Dark Colony 1997 [mod]
its will be wonderful if this mod will be possible on ORA engine.by Remuneration » - 9 Replies
- 19347 Views
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Last post by pawel0482
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- 2 Replies
- 5269 Views
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Last post by AmericanBlunt_
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- 7 Replies
- 11775 Views
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Last post by zeroth
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- 15 Replies
- 43777 Views
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Last post by SirCake
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Mod Game Server and Pipleline
What are the requirements for setting up a game server which hosts a non-default mod and input on available pipelines.by SirCake » - 2 Replies
- 6547 Views
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Last post by SirCake
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- 5 Replies
- 16380 Views
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Last post by zypres1
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How I can restore the original nod MLRS
Hi, how can I edit OpenRA so that me and a friend can play between us with the original nod vehicle MLRS(it attacking the ground, not air)?by Rodrius » - 3 Replies
- 7203 Views
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Last post by prawda
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- 7 Replies
- 39693 Views
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Last post by Rodrius
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- 0 Replies
- 16483 Views
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Last post by Remuneration
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tank/infantry sprite location?
Looking for where to find the basic unit sprites, namely light-med-heavy tanks and riflemen in Red Alert.by white1 » - 1 Replies
- 2726 Views
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Last post by white1
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- 1 Replies
- 2829 Views
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Last post by abcdefg30
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- 5 Replies
- 19994 Views
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Last post by FRenzy
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- 2 Replies
- 4939 Views
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Last post by RedAlertMig
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- 7 Replies
- 11662 Views
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Last post by Sm0k383
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- 3 Replies
- 6233 Views
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Last post by Matt
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Engine questions
Questions about the engine for the purpose of original game development.by pujok » - 4 Replies
- 9625 Views
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Last post by pujok
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- 7 Replies
- 14099 Views
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Last post by joey_jaz
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- 1 Replies
- 3740 Views
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Last post by abcdefg30
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- 1 Replies
- 11811 Views
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Last post by WhoCares
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- 11 Replies
- 43380 Views
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Last post by DoDoCat
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advice on (un/)balancing proposed game mod
It may seem like putting the cart before the horse, but I would like help finding direction before I begin moddingby Midnight_Carnival » - 14 Replies
- 71816 Views
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Last post by Midnight_Carnival
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About image scaling
Is there any way in OpenRA engine to make a HD image scaling into small one in game but not lose too much quality?by dnqbob » - 0 Replies
- 17792 Views
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Last post by dnqbob
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