Search found 37 matches

by r0b0v
Sat Jul 08, 2017 3:10 pm
Forum: General Discussion
Topic: Im having problem installing and playing OPEN RA
Replies: 10
Views: 2765

@tineostir Please check install.log in Documents\OpenRA folder.
Did you change your System locale to e.g. English?
by r0b0v
Fri Jul 07, 2017 6:52 am
Forum: General Discussion
Topic: Questions & Answers (for Newbies and non-Newbies)
Replies: 44
Views: 17398

Hi,

group hotkeys are hard coded to Ctrl+0..9. It isn't possible to change them like other hotkeys.
by r0b0v
Sun Jun 18, 2017 7:38 am
Forum: General Discussion
Topic: Im having problem installing and playing OPEN RA
Replies: 10
Views: 2765

You can check this if it helps:
https://github.com/OpenRA/OpenRA/issues/12985
by r0b0v
Wed Jun 07, 2017 1:35 pm
Forum: General Discussion
Topic: Harvesters
Replies: 10
Views: 3887

:eek: Thanks a lot. I think this is my problem: sending more ('ideally' full) harversters back to ore near already full ref...so they return immediately back to another ref far away. You mentioned two possibilities for ore dries up - harv goes idle vs will try to find another ref. anyway, the key is...
by r0b0v
Wed Jun 07, 2017 12:52 pm
Forum: General Discussion
Topic: Harvesters
Replies: 10
Views: 3887

I would like to know how they decide to which rafinery they go. Sometimes they wait in queue, sometimes they go to rafinery far away.

I would prefer new harvesters from war factory going to nearest ore/tiberium rather than going to rally point (near battle).
by r0b0v
Wed Jun 07, 2017 11:49 am
Forum: General Discussion
Topic: Harvesters
Replies: 10
Views: 3887

Harvesters

In late game with lot of refineries, harvesters... I sometimes notice harvesters traveling across map there and back. I tried to direct them to some refinery? or some ore? , but not sure about the result as lately again some harvesters move through battlefield.. Sorry, lazy to search/test more... so...
by r0b0v
Thu Jun 01, 2017 3:48 pm
Forum: General Discussion
Topic: OpenRA Units Cheat Sheet
Replies: 3
Views: 1326

It is dev version, but in case of interest, it could be created for release version.

Attached new version with units for RA, TD, D2K, CD mods.
by r0b0v
Tue May 09, 2017 2:55 pm
Forum: General Discussion
Topic: Why do units automatically shoot at an enemy oil derrick?
Replies: 20
Views: 5140

This topic and my post/opinion is only about civilian buildings. It can be annoying/illogical if your units automatically destroy oil derrick or hospital, worse when it belonged to your team mate few seconds before and you didn't move your units away soon enough. You should be able to decide if you ...
by r0b0v
Tue May 09, 2017 6:48 am
Forum: General Discussion
Topic: Why do units automatically shoot at an enemy oil derrick?
Replies: 20
Views: 5140

Ok, thanks. I thought it might be not simple. I assumed we could just exclude civil buildings from auto targets.
Then I'll do only hotkeys for stances, it should be simple and useful.
by r0b0v
Tue May 09, 2017 6:37 am
Forum: General Discussion
Topic: Why do units automatically shoot at an enemy oil derrick?
Replies: 20
Views: 5140

I agree with both points. Your units will destroy oil derrick even in your or team mate's base when captured by enemy for few seconds. I also don't use 'Cycle stances' because I don't know which stance they are in before, after. You need to check the chat... Each stance needs one hotkey. You press i...
by r0b0v
Sat Apr 29, 2017 6:47 am
Forum: General Discussion
Topic: Toxic community.
Replies: 52
Views: 62005

There are 2 requests being reviewed to help with large team games - Host can change Team and Spawn of any player, Show team arrangement in lobby, maybe others.

What do you think about them? Do you have other ideas to improve lobby for team games?
by r0b0v
Sat Apr 22, 2017 8:06 pm
Forum: General Discussion
Topic: Is OPENRA_DISPLAY_SCALE a cheat?
Replies: 15
Views: 4195

I read somewhere that it is a feature of some newer graphics cards, e.g. AOE2 in action:
https://www.youtube.com/watch?v=Zdal4DZsF50

ATI cards - it is called Eyefinity
by r0b0v
Mon Apr 17, 2017 2:23 pm
Forum: General Discussion
Topic: Current units (buildings) selection panel
Replies: 22
Views: 6146

@Sleipnir Please see my first post with updated picture with integrated Selection tab