Search found 190 matches

by Smitty
Thu Sep 27, 2018 2:49 pm
Forum: General Discussion
Topic: Mechanics, engineers and scrapping and restoring husks
Replies: 43
Views: 5233

Re: Mechanics, engineers and scrapping and restoring husks

Thinking out loud here re: Hijacker -> Thief. What about going the RA2 spy route with the Thief and allow it to steal plans for tech options when infiltrating a building? For example, infiltrate an allied war factory and you're now able to produce Mobile Radar Jammers. Feels a bit light to me to jus...
by Smitty
Wed Sep 26, 2018 9:04 pm
Forum: General Discussion
Topic: Mechanics, engineers and scrapping and restoring husks
Replies: 43
Views: 5233

Mechanics, engineers and scrapping and restoring husks

Time for my first balance topic of the new release: We’ve seen several discussions over the mechanic’s husk restore ability, especially the ability to recover an MCV. I’m going to take a moment and discuss a couple options for us to pursue this release cycle. A handful of folks have suggested that t...
by Smitty
Thu Sep 20, 2018 2:54 am
Forum: General Discussion
Topic: Grenadiers
Replies: 7
Views: 1192

Re: Grenadiers

FiveAces wrote:
Wed Sep 19, 2018 6:29 pm
RA Grenadiers?
Destroy your confidence in RNGsus.
Could'a swore I fixed that :angel:
by Smitty
Sun Sep 09, 2018 11:35 pm
Forum: Mapping and Modding
Topic: Campaign Maps
Replies: 9
Views: 2846

Re: Campaign Maps

Here's a better question: Where can I get the original maps files to import?
by Smitty
Sat Sep 08, 2018 11:38 pm
Forum: Mapping and Modding
Topic: Campaign Maps
Replies: 9
Views: 2846

Re: Campaign Maps

How do you convert the original maps to ora maps? At the risk of getting off track on the original campaign (working on Soviet09 atm), I'd like to take a look at doing a few aftermath missions.
by Smitty
Tue Aug 28, 2018 3:12 pm
Forum: General Discussion
Topic: Using of software programmable macros in competitive games
Replies: 63
Views: 6293

Re: Using of software programmable macros in competitive games

If I were to code it, I'd look for a repeated sequence of multiple inputs within a small period of time, so mashing one key wouldn't do it, it'd have to be a combination of inputs happening in a time-frame that isn't humanly possible, for example f1, f1, f1, f3... within 500ms or so, the timeframe ...
by Smitty
Sun Aug 26, 2018 8:24 pm
Forum: Competitions and Events
Topic: RAGL Season 5 Post Season Discussion
Replies: 41
Views: 5741

Re: RAGL Season 5 Post Season Discussion

@WhoCares I don't like what I believe to be cheating; you don't like being called a cheater. I get that. A few minutes ago I wanted write up a long dissection of how each thing you've said about me is wrong, but ... I don't feel like it now. I'm reading today's news and apparently someone decided to...
by Smitty
Sun Aug 26, 2018 2:28 pm
Forum: Competitions and Events
Topic: RAGL Season 5 Post Season Discussion
Replies: 41
Views: 5741

Re: RAGL Season 5 Post Season Discussion

The fact that we can't even agree that cheating is indeed bad is disheartening. I've lost any and all desire to play this game competitively primarily because of this issue. People are way underselling how much impact these macros have. I can't begin to count the amount of games I would have won if ...
by Smitty
Sat Aug 25, 2018 12:39 am
Forum: Competitions and Events
Topic: RAGL Season 5 Post Season Discussion
Replies: 41
Views: 5741

Re: RAGL Season 5 Post Season Discussion

Definite way to identify 3rd party macro use: Their APM spikes from 20-30 to 50+ in a second. (This is usually laughably high like 80-120) Like I said, there are probably some work-arounds. I'm sure the craftier types will find a way to tone their macros down. But if we can't ban them entirely the n...
by Smitty
Thu Aug 23, 2018 11:37 pm
Forum: Competitions and Events
Topic: RAGL Season 5 Post Season Discussion
Replies: 41
Views: 5741

Re: RAGL Season 5 Post Season Discussion

Agree with everyone that says we need a shorter season. I'd like to see something along the lines of what GSL does, which goes from a group play to single elimination rounds. It's not exactly like the world cup as group play is basically a mini best-of-three double elimination bracket. Players aren'...
by Smitty
Tue Aug 21, 2018 11:09 pm
Forum: General Discussion
Topic: Send me your replays and I'll cast them!
Replies: 654
Views: 178370

Re: Send me your replays and I'll cast them!

FiveAces wrote:
Tue Aug 21, 2018 2:56 pm
Oh wait, that exists? Was it uploaded to Jazz' servers? If no, please share the replays, would love to cast it!
Yep, they're in the replay server.
by Smitty
Thu Aug 16, 2018 1:34 am
Forum: General Discussion
Topic: Send me your replays and I'll cast them!
Replies: 654
Views: 178370

Re: Send me your replays and I'll cast them!

At least spare me a shred of dignity and cast the consolation match too!
by Smitty
Sat Aug 04, 2018 3:01 pm
Forum: General Discussion
Topic: THE NEW PLAYTEST RELEASE: INITIAL THOUGHTS
Replies: 31
Views: 5554

Re: THE NEW PLAYTEST RELEASE: INITIAL THOUGHTS

Loving the new playtest. Can't believe how much better it plays with the fix that reduces the order delay. If my math is right every command you give happens .2 seconds faster. Good micro just got a huge buff. ___ Heads up to folks on the balance front: I'm leaning towards reverting the extra range...
by Smitty
Wed Jun 13, 2018 2:36 pm
Forum: General Discussion
Topic: 2018 RA Balance
Replies: 104
Views: 14343

Re: 2018 RA Balance

Inq wrote:
Wed Jun 13, 2018 12:47 am
what about keeping the Mechanic with the capture friendly husk ability & giving Engineers a "Salvage" function?
Engi husk salvage for credits is something I'm planning to test after the next release along with a veterancy rework.